Posts Tagged ‘Toxic Masculinity’

Warning: total spoilers for all four Scream movies. 

When I sat down this week to rewatch Scream, I did so as part of a horror-binge inspired by my first American Halloween experience. The first time I saw it, I was doubtless too young: I was ten at the time of its 1996 release, and while I was probably twelve or so before I actually watched it, I was never one of those kids with an appetite for horror. I found it gruesome and upsetting, and when I saw it again in my late teens, my reaction was much the same. Unsurprisingly, teenage-me had never seen the horror classics whose tropes and themes form the basis of Scream’s meta-narrative. This time around, however, I was fresh off watching Halloween, Halloween H20, Friday the 13th Part 1 and Part 2, and The Texas Chain Saw Massacre. (I also attempted A Nightmare on Elm Street, but tapped out after twenty minutes; it was too naff.)

All this being so, I expected I’d understand Scream a little better than I had in my teens, and that I’d maybe have a decent time watching it. I did not expect to stumble on what now feels like an eerily prescient glimpse into modern toxic geekdom: a weird strata of 90s cinema that moved me to watch Scream 2, Scream 3 and Scream 4 in quick succession, not because I thought they’d be any good – indeed, each film is exponentially worse than the last – but to try and work out whether what I saw in Scream was accidental, incidental or both, and to what degree.

In its now-iconic opening sequence, Scream shows us a terrified young woman, Casey (Drew Barrymore), as she’s taunted on the phone by the as-yet unknown killer/s. With her boyfriend revealed to be tied up outside, the killer/s challenge Casey to answer horror movie trivia questions. If she answers correctly, her boyfriend will live; if not, he’ll die. Though Casey correctly answers the first question – the name of the killer in Halloween – she flubs the second, mistakenly naming Jason Vorhees as the killer in the original Friday the 13th film, instead of his mother, Mrs Vorhees. Her boyfriend is then gutted, with Casey herself killed gruesomely and left to hang in a tree for her parents to find.

Watching Scream in my teens was terrifying because of the violence and jump scares. Watching now, however, that opening scene hits home in a very different way. Back in 1996, mobile phones were still so recent and uncommon that a character in Scream is asked by police, “What are you doing with a cellular telephone, son?”. That being so, it’s eerie  how the killer/s’ initial, escalating conversation with Casey reads exactly like the sort of hair-trigger, toxic misogyny that women so frequently encounter now in texts and online messages.

A man calls Casey out of the blue; she assumes it’s a wrong number and hangs up. He calls back, saying he wants to talk; she tells him there are 900 numbers for that. He calls again and asks why she doesn’t want to talk – and here, because this is a film written by a dude, Casey decides to humour him. They have an almost pleasant conversation, albeit an unrealistic one: it’s borderline flirtatious, the killer asking if she has a boyfriend, Casey lying and saying no, as though that’s in any way the usual response to an unknown, nameless creep who keeps pestering you for conversation. Eventually, though, the killer reveals that he’s looking at her; at which point, Casey understandably hangs up. He calls again; she tells him to call someone else. He calls again, and this time he’s angry: “Listen, you little bitch,” he hisses, “You hang up on me again, I’ll gut you like a fish, you understand?” 

Substitute hanging up the phone with ignoring a stranger’s increasingly aggressive texts, and a fictional conversation between a male serial killer and his female victim from twenty-two years ago is virtually identical to the kind of everyday encounters women have with men online in 2018. Throw in the killer/s need to prove their superiority over Casey by besting her in a game of pop culture trivia, and the parallel evokes the ongoing clusterfuck of toxic misogyny in SFF circles, not least because the killer/s are eventually revealed to be Billy (Skeet Ulrich) and Stu (Matthew Lillard), the respective boyfriends of protagonist Sidney (Neve Campbell) and her best friend Tatum (Rose McGowan): disaffected horror geeks whose initial, public reaction to “hearing” about the murders is laughter.

It’s so breathtakingly salient, you’d almost think that writer Kevin Williamson and director Wes Craven were trying to craft a cautionary tale about what happens when angry, sexist geekboys go bad – and yet, despite how obvious that reading of the film now seems, I’d argue that those elements were largely unintentional. Though the self-professed meta of Scream is obsessed with naming horror tropes even as it enacts them, there’s never any explicit discussion of how those tropes are frequently impacted by the misogyny of the killers, misogyny in the narrative (whether conscious or subconscious) or a combination of both. Thus: it’s clear throughout Scream that Billy and Stu are sexist, not because Williamson and Craven are telling a story about sexism, but because sexism is such a fundamental part of the tropes they’re using that they’ve imported it wholesale. This means in turn that, while misogyny is a huge part of Billy’s motive in particular, the story doesn’t really comment upon it even when given the opportunity to do so; nor does it usefully comment upon the sexism it depicts elsewhere.

For instance: during an early phone conversation with the as-yet unknown killer/s, Sidney says that she dislikes horror movies because, “They’re all the same: some stupid killer stalking some big-breasted girl that can’t act, running up the stairs when she should be running out the front door – it’s insulting.” Put in Sidney’s mouth, this line is the closest the film ever comes to acknowledging sexist horror tropes at the level of both creation (actresses cast for looks over talent) and characterisation (damsels who make poor choices). Moments later, however, the observation is undermined when Sidney does exactly the thing she’s just decried, running upstairs to escape the killer/s instead of heading outside. This is what we in the business call lampshading: drawing attention to an egregious fault or obvious trope-use in lieu of actually fixing or addressing it in the narrative. As lampshading can often be used to comic effect, I’d argue that this moment in Scream is meant as a type of black comedy: Sidney is aware enough to know that women in horror films are constrained by sexism, but not aware enough to keep from being constrained herself.

As such, sexism is silently reinforced as an aspect of Scream which, while integral to the horror genre, is not one of the “rules” we’re meant to examine in order to predict what happens next. Indeed, if it was, Stu and Billy’s guilt would be obvious from the get-go: the first time we meet them, they’re not only joking callously about the murder of Casey and her boyfriend – Casey rejected Stu at one point; they laugh that this gives him motive to kill her – but are doing so in front of Sidney, whose mother was murdered and raped (by them, it turns out) the previous year. Notably, it’s this conversation which contains the only explicit reference to sexism in the whole film, courtesy of Tatum. When Stu asserts that “there’s no way a girl could’ve killed them,” she replies, “That is so sexist. The killer could easily be female, Basic Instinct.” But of course, Tatum is wrong, which Stu already knows because the killer is him and Billy. Sexism is here acknowledged, but as something we’re meant to ignore, not as a rule of genre, and while it’s possible to argue that this is a deliberate red herring, given the meta-nature of the film as a whole, it therefore becomes conspicuous that the gotcha isn’t expounded upon at the finale.

What is expounded upon during Stu and Billy’s big reveal, however, is an argument that reappears at crucial moments in both Scream 2 and Scream 3: the question of whether horror movies cause real-world violence. While still technically relevant in 2018, this particular question is currently less culturally urgent than the matter of toxic misogyny, which is why it’s so tempting to think that, surely, Craven and Williamson must have been calling out sexists deliberately. But in the eighties and nineties – and, indeed, the early 2000s – the opposite was true. At the time, there was massive cultural panic over the idea that that things like violent video games, Dungeons and Dragons, rap music and horror movies were actively causing teenagers to go bad. When Billy and Stu taunt their genre-savvy friend Randy (Jamie Kennedy) about his status as a suspect on the basis of his interests, he agreed: “You’re absolutely right; I’m the first to admit it. If this was a scary movie, I would be the chief suspect.”  When Stu then asks what Randy’s motive would be, he chillingly replies, “It’s the millennium. Motives are incidental.”

And come the finale, it’s this line, not Tatum’s accusation of sexism, to which the film returns – or at least, it’s the one to which it returns overtly. With Stu and Billy revealed as the killers, not only of the current crop of victims, but of Sidney’s mother, the following exchange takes place:

Sidney: Why? WHY?

Billy: You hear that, Stu? I think she wants a motive. I don’t really believe in motives, Sid. Did Norman Bates have a motive?

Stu: No!

Billy: Did they ever really decide why Hannibal Lecter likes to eat people? I don’t think so! It’s a lot scarier when there’s no motive, Sid. We did your mother a favour. That woman was a slut-bag whore who flashed her shit all over town like she was Sharon Stone or something. Yeah, we put her out of her misery.

Stu: Let’s face it, Sid – your mother was no Sharon Stone, hmm?

Billy: Is that motive enough for you? How about this? Your slut mother was fucking my father, and she’s the reason my mom moved out and abandoned me.

[Stu looks shocked]

Billy: How’s that for a motive? Maternal abandonment causes serious deviant behaviour. It certainly fucked you up – it caused you to have sex with a psychopath!

Several things are telling here: chief among them, the incorrect claim that Norman Bates, the killer in Psycho, had no motive. In actuality, Bates was warped by maternal abuse, conditioned to a misogyny that saw part of his fractured psyche view all women as whores. If anything was going to convince me that Scream is intended as a commentary on sexism, it would be this line: for a meta film that places a high value on classic horror trivia, it’s difficult to believe that such a falsehood would be included by accident and not as an analytic Easter egg for knowledgeable fans. And yet I still doubt that sexism, explicitly labelled as such, is what Craven and Williamson are intending here. Contextually, it seems clear that the reference to Bates is meant to underscore the significance of neglectful mothers, not the misogyny of their sons, for all that the two are fundamentally linked – a pivotal difference in emphasis and interpretation.

By his own admission (and to Stu’s surprise), like Norman Bates, Billy has been “fucked up” by his mother – but while this explains some of his anger, it does not excuse his misogyny; the ease with which he reverts to violent, sexist language when women don’t do as he wants. (“Listen, you little bitch!”) Looking at the film in 2018, at a time when we’ve come to recognise violence against women as a consistent, key commonality to mass shooters, the fact that Billy and Stu’s first victim is Sidney’s mother takes on a powerful new significance. For a film released three years before the Columbine massacre, it’s frighteningly easily to view Scream as an unintentional oracle. Swap the two angry boys with knives and ghostface masks for two angry boys with guns – swap the taunting, escalating phonecalls with taunting, escalating posts online – and what differentiates Scream from other slasher movies isn’t the meta-commentary about horror tropes, but how accidentally real its killers are.

Because the other side of that motive scene – the aspect which, back in 1996, made the whole thing seem so meta, so unreal and yet so frightening – was the nihilism of it: the idea, as Randy had it, that motive, like sexism, is incidental compared to the act of killing. Just a little later in the finale, when Sidney screams that Billy and Stu have watched too many horror movies, Billy replies, “Sid, don’t blame the movies. The movies don’t create psychos; movies just make psychos more creative.” This, more than anything else, is the thesis of Scream – and, indeed, its sequels. This is what justifies the “ghostface killer” being brought back by three different copycat pairs in the subsequent movies. “Everybody dies but us,” Stu screams. “We get to carry on and plan the sequel – ‘cos let’s face it, baby, these days you’ve gotta have a sequel!”

Which is where the sequels become relevant to analysing the original: all four movies are directed by Craven, while Williamson wrote the first, second and fourth (Ehren Kruger wrote the third), which allows us to see which themes the creators thought most integral to both Scream and its success. While it’s subjective of me to claim that the subsequent three films are clearly worse than the original, it’s much less subjective to state that the themes of male entitlement, sexism and frustration that underlie the first are absent from the sequels. Instead, the themes that carry over are an evolving meta-narrative about horror movie structure, and the question of whether narrative violence influences real violence, and in what ways.

In Scream 2 (1997), a self-indulgent, overlong meta wankfest, the killers are revealed to be Billy’s mother, now posing as reporter Debbie Salt (Laurie Metcalf), and her flunkey Mickey (Timothy Olyphant). Like a reverse Mrs Vorhees, Debbie wants revenge for Billy’s death, and has convinced Mickey, a budding psychopath she recruited online, that he’ll be able to plead that the Stab movies – the in-film adaptations of the events of the first Scream – provoked him to commit murder. As he monologues as Sidney:

Mickey: Billy was a sick fuck who wanted to get away. Mickey is a sick fuck who wants to get caught!  You see, Sid, I have it all planned out. I have my whole defence planned out! I’m gonna blame the movies. It’s pretty cool, huh? It’s never been done before. And wait ’till the trial, cause these days, it’s all about the trial! Can’t you see it, Sid? The effects of cinema violence on Americans. I’ll get Cochran or Dershovitz to represent me. Bob Dole on the witness stand in my defence. We’ll hold a Christian coalition. It’s airtight, Sid!

Sidney: You’re a psychotic!

Mickey: Yeah, well, shhh! That’ll be our little secret. That’s one thing that Billy got right  – it’s all about execution.

Not long after this declaration, Billy’s mother kills her would-be accomplice – she only ever wanted him as a patsy. Laughing, she explains herself: “Talk about being rational! For Mickey, I don’t blame the movies, my god. I’m very sane, my motive isn’t as 90s as Mickey’s – mine is just plain old revenge. You killed my son! And now I kill you, and I can’t think of anything more rational.”

Skipping ahead to Scream 4 (2011), the bloated meta-story conceit is in full effect from the outset: the film opens on a scene that turns out to be from the meta-film Stab 6, which cuts to a scene that turns out to be from Stab 7, only the Stab 6 scene was actually somehow the meta-meta intro to Stab 7, which the actual characters of Scream 4 are watching, and all of these scenes feature commentary on horror as a genre. In this moment, the Scream franchise sews itself into an inhuman centipede, crawling up its own asshole to devour its contents over and over, a Frankenstein oroborous. Smartphones exist by 2011, of course, but the film has only a partial understanding of what this means, conveniently forgetting about caller ID and GPS tracking as plot devices even as characters livestream on the internet. The killers, when they’re revealed, are a terrible pastiche of the previous films: Sidney’s cousin and supposed victim Jill (Emma Roberts), working hand-in-hand with nerdy co-conspirator Charlie (Rory Culkin) are teens who want their fifteen minutes of fame – though of course, Jill murders Rory just like Billy’s mother did Mickey, tricking him into thinking they would only wound each other like Stu and Billy.

Though part of me thinks it unfair to judge Scream for the crimes of its youngest, least capable sibling, given that both films are written by Kevin Williamson, I can’t shake the bone-deep suspicion that Scream 4 is, again by accident, the key to understanding what Scream was meant to be. By which I mean: with Scream 2 set at university and Scream 3 in Hollywood, Scream 4 is where, however badly, the series returns to its origins: as a story about nihilistic teenage killers trying to control their own horror movie narrative. In 1996, Stu and Billy want to be survivors so they can plan a sequel; in 2011, Jill and Charlie want to be survivors so they can be famous. “I don’t need friends, I need fans!” Jill shouts at Sid, who can’t understand why she murdered the people closest to her. “Sick is the new sane!” she says, like a chirpy catchphrase. And then, an indictment of Sid’s career as a self-help writer that simultaneously explains her own plans for victim-stardom: “You don’t have to achieve anything – you just have to have fucked-up shit happen to you.”

In 2011, Jill is a strawman millennial, so hyper-obsessed with fame and internet glory that she’s willing to murder everyone she knows to get it. She kills her mother, her best friends, her ex-boyfriend, her co-conspirator – an act of total psychopathy that seemingly comes from a person without any history of violence or cruelty. The Jill we see on screen is a total fake: not only does she lie to us the entire film, but psychologically, she’s utterly implausible on the basis of the evidence provided. Like Randy said in the original, her motive – her real millennial motive – is incidental, in that it doesn’t really exist. She’s a bogeyman conjured up to represent the worst of what we’re meant to fear about ourselves in the present moment.

In other words, she’s exactly what Billy and Stu were meant to be in 1996.

But while Jill will be just as much a straw character in 2021 as she was in 2011, time and bitter experience has proven Billy and Stu to be much more real than they were ever meant to be. In 2018, we know those boys: those angry, entitled, sexist men who demand attention and scream threats of violence if they don’t get it; men who act first against a woman they know, progressing only later to mass carnage. Billy and Stu were meant to be strawmen, exaggerated for the screen – but in aping the casually sexist language of the time, the inherently sexist tropes of the genre, and mixing them together with a motive that encompassed aggressive misogyny, Williamson and Craven created, not the monster under the bed, but the one who sleeps in it.

Which brings us, in a dark and sideways fashion, to Scream 3, and the sexist meta-irony of the series as a whole – because, for all that I enjoyed the original Scream, I couldn’t shake my annoyance at the needless death of Tatum, played by Rose McGowan. Contextually, it’s the only death that doesn’t make sense: she’s Stu’s girlfriend, and given that Stu and Billy plan to live, there’s nothing in the narrative to explain why she has to die, nor does it make sense that Sidney never asks Billy and Stu about her best friend’s death. Of equal aggravation as the films progress is the relationship between reporter Gale Weathers (Courtney Cox) and Officer Dewey (David Arquette) – not just because it comes out of nowhere and makes no sense, given their personalities, but because each film in the franchise forgets that Tatum was Dewey’s sister. Whenever it’s brought up that Dewey lived through the events of Scream, we never see any sign from him that he lost his little sister; another character mentions it once at a point where he might be expected to, and Dewey never reacts. Instead, his emotional investment is tied to Gale and Sidney: Tatum is almost completely erased.

Not being written by Williamson, Scream 3 is the odd film out: it takes place in Hollywood, where a new ghostface killer is striking at people related to the filming of meta-movie Stab 3. Though not as terrible as Scream 4, it’s largely unremarkable – until, midway through, we’re given the big reveal about Sidney’s mother, murdered before the start of the first movie. Years before Sid was born, we’re told, her mother went to Hollywood to act for two years, using the stage name Rina. In that time, something terrible happened to her. The producer of Stab 3, John Milton (Lance Henriksen) explains:

Milton: It was the 70s, everything was different. I was well known for my parties, Rina knew what they were. It was for girls like her to meet men, men who could get them parts if they made the right impression. Nothing happened to her that she didn’t invite, in one way or another, no matter what she said afterwards.

Gale: Are you saying she was –

Milton: I’m saying things got out of hand. Maybe they did take advantage of her! Maybe the sad truth is, this is not the city for innocence. No charges were brought. And the bottom line is, Rina Reynolds wouldn’t play by the rules. You wanna get ahead in Hollywood, you gotta play the game or go home.

Watching this scene – plot relevant because Rina had a son as a result of her rape, who turns out to be the director of Stab 3, and also the killer, yada yada yada – I suddenly recalled a particular name I’d noticed in the credits for Scream and Scream 2, and made a mental note to look for it in the credits to Scream 3. And there, sure enough, I found it: Harvey Weinstein, executive producer for all four films in the franchise.

Harvey Weinstein, who raped Rose McGowan a year after she appeared in Scream as Tatum.

I mention this not to assert any script-meddling by Weinstein in terms of Tatum’s portrayal; it doesn’t fit the timeline, and in any case, it would be the absolute least of his now well-documented crimes, so small by comparison as to be meaningless. Rather, it strikes me as a vicious, parallel irony that Tatum, arguably the best character in the original Scream, was erased from the narrative as pointlessly and violently as Rose McGowan was removed from Hollywood. It makes me wonder: did Ehren Kruger know, when he wrote Milton’s lines and Rina’s backstory, what had happened to McGowan? Was that scene a barb at Weinstein, or is the narrative of actresses being exploited and abused by Hollywood producers one so ingrained, so historically ubiquitous, that it was considered little more than a cliche, like the multiple adjacent “jokes” about the actress-characters in Stab 3 sleeping with their bosses for terrible jobs?

Scream 3 is not a good scary movie; and yet that one scene raises more chilling questions in 2018 than it ever did in 2000, just as Billy and Stu are more frightening now than they were in 1996. Which just goes to show you: horror is never just violence and jump scares. It’s history, knowledge and context – and, far too frequently, both in stories and real life, entitled men with a grudge against women.

 

It starts like this: women are lesser. Not quite worthy, not fully equal to men. The ultimate justification for this varies, but always hinges on an inherent, inferior difference of the mind, body, soul, whether singly or in combination; feminine virtues, if they exist, are subordinate virtues. Individually, women are dangerous; collectively, they require protection. (Unless, of course, it’s the other way around.) And yet no society can do without them, if it means to continue: a necessary evil. Women cannot be wholly abrogated, and so must instead be taught the importance of serving men, which makes their labour a resource. (An almost Marxist impulse, this: controlling the means of production.) There is, of course, perversity in the execution; call it a type of glitch. Among such men, the ability to attract women is frequently more valued than the ability – or say rather, willingness – to support them once attached. Caveat emptor, then: women, attracted, are a resource; women, attached, a burden. (This is not unusual, in the scheme of things: by definition, a resource diminishes with use, and needs must be replenished.)

Social bonding, of course, has never been aimed purely at the opposite sex. Possession of resources confers status within a peer group, provided such possession is at least perceieved to exist, regardless of actuality. Possession unwitnessed or doubted confers no advantages, while attachment – as distinct from attraction – is a double-edged sword, on the grounds that it invokes the spectre of a different type of parity, a new set of priorities. Attachment in this system is the end-game of attraction, but cannot be universally acknowledged as such, lest it call its own rules into question. After all, if attachment is truly desireable – if women attached become, not burdens to men, but assets – then a pattern of serial attraction with no attachment speaks more of failure than skill. (Women are resources either way; the difference is in their treatment. Serial attachment, by contrast, is something else altogether: women might still be assets, but more in the sesnse of possession than helpmeet.)

Remember: women are not quite equal, which serves to see them differentiated, culturally and legally, from men. But women are also held to have a weakening effect on men: their foibles are potentially contagious, if men treat them laxly, with too great a degree of indulgence. As such, men cannot rest on their laurels, but must actively assert their difference to, and superiority over, women, lest complacency upend the applecart. More, they must be seen to thus assert themselves, such that their personhood becomes deeply vested in, not just a preference for masculinity, but the performance of it.

That being so, there’s no utility in attracting women by taking an interest in what they like, not least because such a concession implies that a supposedly passive resource in fact has an active preference to be courted. Feigned interest is an acceptable ploy to use, but only temporarily: genuine concern for unmasculine interests devalues your peer-personhood too much to be worth the risk, and anyway, if such things were objectively important or worthwhile, they wouldn’t be left to women. (In the event that something is done by both men and women, of course, the male contribution is always more important. Women who succeed in such arenas are to be congratulated for their emulation of value, but not allowed to mistake their lesser contribution for a greater one.)

The ability to attract women is therefore predicated on the successful performance of masculinity as graded by other men. As such, the system depends on women being, not just a resource, but one primarily controlled and apportioned by men – otherwise, they might value their own, inferior preferences ahead of more masculine priorities. A similar danger is therefore presented by men who, for whatever reason, refuse to support the hierarchy of giving the most resources to the most masculine men. Masculinity must self-police against such individuals, lest the whole house of cards collapse: a refusal to defer to the masculinity of others becomes a failure of masculinity in oneself, and therefore a failure of personhood. The apex of this failure – or nadir, rather – is for a man to be so unmasculine as to be like a woman. Under this system, there is no worse insult – even, somewhat paradoxically, for women themselves.

Of necessity, ferocious importance is thus attached to determining what is – or is not – masculine. It’s here we hit an interesting bifurcation as, regardless of any additional moral/spiritual failings, women are frequently held to be both the physically weaker and intellectually inferior sex, thereby presenting men with two different ways to show their masculine prowess. However, in deference to the need to establish a heierarchy of masculinity – and it must be a hierarchy, or else all men would be equally entitled to the same share of feminine resources, with no means of distinguishing their peer-superiority – these avenues are traditionally pitted against each other. The ascendency at any given time of strength over intellect, or intellect over strength, is based on a mix of history, environment and context: the habits of the past, the needs of the present, and the specifics of control. Overlap between the two groups, or at least a deep respect for those who excel in both skillsets, is usually reserved for instances where there’s an immediate practical benefit to cooperation; otherwise, the competition – both presently and historically – is fierce.

Where one type of masculinity is perceived to be in ascendence, such that its adherents are similarly perceived to hold the greater share of resources – which is to say, women – there is a corresponding tendency for the secondary masculinity to go on the defensive. After all, if attracting women is the ultimate proof of masculinity – representing, as it does, the deference of other men in handing those women over (or at least, not arguing their dispersal) – then a failure to attract women – or the attraction of fewer women, or women deemed less valuable – lays such men open to the charge of being unmasculine; or worse, of being like women themselves. As this system can levy no greater insult, a response must therefore be made.

A scarcity of women in a secondary masculine group is therefore framed, not as a lack of desireable resources, but as the absence of an unwanted burden. Women do not understand masculinity and male pursuits; ergo, seeking to attract them takes valuable time away from real male work, be it soldiering or science. If strength is in ascendency, women are stupid to seek it; if intelligence, they are weak to want it. This is why secondary male environments are often more hostile to women than those with greater (masculine) social power: their antagonism serves both to protect against accusations of effeminacy and to redefine the ability to attract women as a negative, the gateway to a destructive, feminizing influence. Should this logic eventually effect a change in the masculine hierarchy, the effect is not revolutionary, but is rather a slow reversal: the teams might change goalposts, as it were, but they’re still playing the same game.

This is patriarchal logic laid bare: a simple, biased premise serving as a foundation for greater, later abuses. If women cannot be fully trusted, either morally or with their own self-governance, then systems must be established for men to both use and control them. That we (mostly) decry this underpinning logic, especially when phrased so baldly, doesn’t change the fact that such patriarchal systems have long since become habit, a locked-in aspect of our cultural upbringing. Sometimes, we don’t even recognise them, let alone consider that they still have a negative impact despite our intentions or other social changes. Pushback against these systems, which are seen as normative, is therefore viewed by some, not as a step towards equality, but bias towards a group who – surely! – are equal enough already.

Equal enough. A paradox whose brevity speaks volumes.

Content warning: all the spoilers for Dragon Age: Origins, Dragon Age 2 and Dragon Age: Inqusition. 

Trigger warning: some discussion of slavery and sexual abuse.

Late last year, due in no small part to the visibility of its online fandom, I finally discovered the Dragon Age games. Seeing that there were three of them, I started – as is traditional – with the first one, Dragon Age: Origins. Unsurprisingly, given that both were created by BioWare, the gameplay mechanics reminded me of nothing so much as Knights of the Old Republic – morality engines, dialogue trees and a politically diverse circle of supporting characters engaging with a mute (to the player) protagonist; being attacked in temporary arenas between one map and the next; even the battle menus and combat style felt similar. Though underwhelmed by the ridiculousness of the female body types on offer (NOT EVERY NPC NEEDS THE SAME IMPLAUSIBLY PERFECT BOOBS REGARDLESS OF AGE OR HEIGHT, OH MY GOD), offput by the smattering of bizarre (both contextually and as a narrative choice) misogyny and lukewarm on the general DNDishness of the setting, I nonetheless found myself getting sucked in.

My first Warden was a Dalish elf, Lyna Mahariel. I fell into romancing Alistair with her almost by accident, which is precisely why the relationship was so compelling: it felt natural, a slow-burn progression from comrades to lovers, and despite a brief flirtation with Zevran, Lyna stayed with him. Yet even when the ease of the connection made me think the game was subtly engineered to give Alistair and the Warden a happily ever after, the plot itself proved satisfyingly more complex. Depending on my actions and despite being romanced, Alistair could still become a wandering drunk or the king of Ferelden, assuming he didn’t stay a Grey Warden – and even with that particular outcome, Morrigan’s actions at the finale were an unexpected complication. Though I ultimately stalled out on the final battle – as is typical of me when first playing a game, I’d largely ignored such vital things as weapons upgrades and advanced tactics in favour of the emotional storyline, and thereby left myself critically underpowered – the franchise had won enough of my favour that I moved straight ahead to Dragon Age 2.

And fell instantly, brutally in love with it.

Ordinarily, when given the chance to make a custom game protagonist, I stick to women, not because I dislike male characters, but because I’m so rarely offered the choice to play as anyone else. Years ago, in a deliberate departure from this norm, I rolled a male Jedi in Knights of the Old Republic. Despite having played the game three or more times by that point, I’d never realised Bastila was a potential romance option: I’d only ever played as a woman, and while I’d always found her more compelling than Carth, it honestly hadn’t occurred to me that a male protagonist would get different dialogue options until I saw it mentioned online. But when I tried to play that way, I was shocked by how quickly I became bored. There are so many stories about talented, exceptional men taking command in a crisis that the game itself felt vastly less original than when I played as a woman: those opening scenes, instead of being revelatory, felt utterly cliché. At the time, I’d encountered so few visibly queer narratives in any form of media – and none at all in video games – that I couldn’t even articulate the problem as one of homophobia in KOTOR’s construction. Instead, there was just a nameless sense of frustration, exclusion: why should I have to enjoy the game less in order to access more of it? Why couldn’t I romance Bastila as I was?

Despite winding up in a hetero romance in Origins – I never quite warmed enough to Leliana enough to want to pursue her, though Isabela, in her brief appearance, charmed the hell out of me – I appreciated the visibility of queerness as an option. Going into DA2, however, I knew that Anders was a male romance option, which I hadn’t known initially about Zevran or Leliana. In fact, that was almost all I knew: I’d seen fanart of some other characters online, but for whatever reason, most of what had crossed my path involved Anders. Armed with this knowledge, for the first time in over twenty years of gaming, I chose to play a male character in direct anticipation of the fact that he could – and would – be queer. Like me, I thought, hands gripping the controller. Hawke is queer like me. And what was more, the game itself was going to let me prove it.

An invisible detail, at least at the outset. But knowing I could act on it – knowing it mattered – made the story new for me in a way I hadn’t expected; made it intimate, powerful. My warrior Hawke, who looked like Aragorn and snarked like Sam Vimes – who could’ve passed for any one of dozens of fantasy heroes in films and books and TV shows – was queer, not just because I said he was, but because the game agreed. I had no idea who Anders was, but goddamn, was I ready to find out.

And then it happened. Or rather, Fenris did.

Given a paucity of options, scraps can feel like a banquet. Possibly I knew, in some habitual mental recess, that Anders wasn’t the only queer romance option available to me, but starting the game, that’s certainly how it felt. I never imagined that all four love interests – four, not five; I haven’t yet played with Sebastian – would be accessible regardless of Hawke’s gender, let alone that I’d be tempted by all of them. (Though Morrigan is straightlocked, she and Leliana struck me as having more and better chemistry than either did with my Warden.) But having begun the game with a specific option in mind – an option which already felt revelatory, even before I’d met the mage – I didn’t expect to be so comprehensively swayed by an alternative.

I can’t pinpoint the precise moment I sold my soul to Dragon Age, but it probably involves lyrium tattoos and the voice of Gideon Emery, is what I’m saying.

Fenris, as a character, isn’t easy to woo. By turns, he’s defensive and laconic, prickly and aloof. If I had to pick the single biggest failing of Origins as a game, it would be the Warden’s silence: it’s hard to get a solid read on character reactions when half of every conversation is rendered without body language, inflection, tone. But Hawke, however you play them, is an undeniable presence – a character whose foibles exist, not just in the player’s mind, but on screen. I’d meant to romance Anders, but his intensity soon proved far more unsettling than even his spirit possession. “I would drown us in blood to keep you safe!” he vows, at a point where Hawke has done nothing more than flirt while exhibiting kindness to mages. It was – and is, I believed, intended to be – a red flag, hinting at the tragic events of the game’s finale: a violent, possessive promise whose fervency is utterly disproportionate to the not-even-yet-a-relationship to which it refers. And besides, I was fascinated with Fenris, a character whose trope-riddled construction ought to have undermined him – he is, in every literal particular, a touch-starved amnesiac elven ex-slave with magic tattoos, waifu combat prowess and impossibly white hair; the archetypal broken bird in every way but gender – but which only served to make him more compelling.

Seventeen hours into the game, having bungled all my initial interactions with Fenris, I quit and restarted in order to romance him properly. Even though I was playing through the exact same levels back to back, I never lost my interest.

Right now, I’ve just embarked on my second, also back to back playthrough of Dragon Age: Inquisition. (I’ve also got a new Origins game on the go – romancing Zevran, this time – but while I’m having fun, I’m enjoying Inquisition more.) The third game confused me when I first tried it, not least because the combat and controls are so markedly different to those of DA2. The jump button is contextually ridiculous, the open world slows the emotional pacing – doubly so in my case, as I’d assumed personal quests would trigger automatically, and so missed many pertinent conversations -and it’s easy to miss the subtleties of the war table. Almost, I gave the whole thing up after the first few hours. But given how much I’d loved DA2, I decided to stick around, if only to give Inquisitor Callum Trevelyan the chance to romance Dorian. (In this new game, I’m Asha Adaar, and flirting with everyone I meet. It’s glorious.)

But the thing is –

The thing is, I meant for this to be a post about Thedas itself: about the politics and problems of the various games, where I stand on mages and templars, and how this all impacts my love of the characters, whose backgrounds and personalities are, with a few notable exceptions, overwhelmingly well-constructed. And we’re still going to get to all that stuff: the real meta is forthcoming. But what I had to say first – what I want to make clear – is how fucking important these games are to me, in their exploration and open acceptance of queerness. As I’ve said before and will doubtless say again, the extent to which I currently overidentify with Krem Aclassi and Dorian Pavus cannot be measured by your human science. Dragon Age is the first time I’ve ever played as a queer character in video games, at a time when I badly needed exactly that sort of representation, and for that gift, I will love it forever, flaws and all.

Which is why – or one reason why, at least – I feel profoundly irritated by criticism of Dorian’s portrayal in Inquisition: specifically, the idea that his companion quest is badly written because it’s about his queerness. This is a position for which I would maybe have some sympathy if Dorian was the only queer character in Inquisition, instead of – as is actually the case – one of six (or seven, depending on your Hawke). Even if we discount non-romanceable characters – and I’d rather not, frankly; the fact that the Inquisitor can’t sleep with Krem or Hawke or Leliana doesn’t make their presence in the narrative any less important – we’re still left with Sera, Josephine and the Iron Bull, none of whose arcs are contingent on their sexuality.

Nor, despite hinging on Halward’s rejection of Dorian’s queerness, is his quest unrelated to the main plot. In a narrative driven by a Tevinter magister’s misuse of blood magic, Dorian’s arc serves as a poignant microcosm of the whole: where Corypheus attempts to forcibly remake the entire world, Halward Pavus attempts to forcibly remake his son. In a game where the Inquisition allies with the mages at Redcliffe, this comparison is rendered even more devastating by the actions of Alexius, Dorian’s mentor, who similarly abuses magic in an attempt to save his own son, Felix: an awful, inverted parallel to Halward’s actions, but with far greater repercussions. Just as pertinently, the inclusion of what amounts to magical conversion therapy in Thedas – we’re never told exactly what “change” Halward meant to affect, but the implications are universally frightening – is powerful all by itself, not least because it doesn’t end in tragedy. Off the top of my head, I can think of exactly one narrative that engages with queer conversion and still has a happily ever after – the 1999 film But I’m A Cheerleader – and while there are doubtless others, that doesn’t detract from their rarity.

What irks me most about this dismissal of Dorian’s arc, however, is the way in which it implicitly categorises Sera, Bull and Josephine as not queer enough. This might seem paradoxical, given the nature of the original complaint, and yet we have an unfortunate cultural tendency, in our discussions of queerness, to situate gay men as being somehow more queer than anyone else; or at least, more significantly so. In this context, I’m thinking particularly of bi/pan erasure: left to their own romantic devices, Bull and Dorian end up together, and yet every complaint I’ve seen which cites this as part of Dorian being an obviously queer character neglects to complain likewise of Bull.

Oh, but it’s not like that! Dorian is flamboyant, and Bull isn’t! Dorian draws attention to his sexuality, and Bull doesn’t! Listen, I don’t know what game you guys were playing, but it’s Bull who initiates all the early flirting and sexual banter: he’s open about his queerness from the outset, whereas Dorian takes a long time to be anywhere near so comfortable. By the same token, the fact that Dorian is cultured and witty doesn’t make him flamboyant, and even if we’re talking about his clothing choices, Bull’s the one who goes around top-half naked except for a leather harness, joking about his pecs. I’ve often seen Dorian criticised along such lines, but never Bull – even, or perhaps especially, when such observations more rightly apply to him.

It’s like a kind of straw pareidolia: the seeing of stereotypes where none exist, the better to criticise them. Nor is it the only such example of what I’m coming to think of as the DA fandom’s peculiar meta-blindness: a sort of, if not exactly wilful, then stubborn oversimplification of culture and context. Which isn’t to say that I’ve never read any good DA meta, or that the franchise itself is somehow flawless – neither of those things are remotely true. Rather, I suspect, it’s a reflection of confusion in the source material. As a franchise, Dragon Age is intensely invested in discussing the politics and ramifications of fictional axes of oppression (mages, elves) in a setting that borrows heavily from historical axes of oppression (slavery, aristocracy), but which frequently stumbles when it comes to current axes of oppression (race, gender), all of which intersect with each other in various complex ways.

The practical upshot is that, as the creators have a tendency to neglect the current implications of their fictional and the historical elements in unfortunate ways, fans are correspondingly quick to confuse creation with endorsement: that is, to conflate the deliberate inclusion of particular fictional or historical injustices with the unconscious perpetration of current prejudices. This loss of subtlety can be particularly vexing when it comes to historical (or historically inspired, at least) axes, which are most often a synthesis of the fictional and the current, though in one particular instance, I have every sympathy as to why.

I want to tread very carefully here, but given how integral the concept is to the morality problems of DA2 and Inquisition in particular, I don’t think it’s possible to unpick the world of Dragon Age without addressing slavery. And so – carefully, carefully – I’m going to try.

Right off the bat, it needs to be acknowledged: slavery, with all its awful, degrading consequences, is a theme more current than historical, no matter how much some of us pretend otherwise. That being so, the issue – the concept – is vastly more personal to some than others, and for a number of different reasons. Because of my privilege, I’m not one of those people, but that doesn’t make me magically objective on the topic: it just means that, no matter how abhorrent I find the particulars, I’m not going to hurt myself by discussing them, though I may well, despite the best of intentions, hurt others in the attempt. As such, I’m going to try and situate this analysis firmly in the context of Thedas itself, drawing on historical comparisons only if absolutely necessary.

In DA2, the primary conflict is between mages and templars, with Anders and Fenris acting as mirrored exponents for the extreme end of each position. Anders, a human apostate escaped from the Circle, is outraged by the abuse and captivity of mages, seeking to free them by (almost) any means necessary. Fenris, an elven slave escaped from Tevinter, which is run by magisters, doesn’t believe that mages can be trusted without oversight. Anders compares the Circle to slavery; Fenris, who has been a slave – and subject to considerable, horrific abuse in that capacity – disputes the comparison. It’s also pertinent to note that, whereas Anders belongs to a human majority, Fenris is an elf, which makes him both a minority and a member of a race specifically targeted for slavery. Further compounding this from a player’s perspective, although this element isn’t discussed in-game, is the fact that Anders is white, while Fenris is brown.

What’s also deeply relevant, in terms of how magic works in Dragon Age, is the fact that mages are oppressed along a fundamentally fictional axis. By this, I don’t mean to say that mages aren’t hurt in realistic ways, or that their treatment has no real-world parallels: they are, and it does. But as with the various supernatural creatures of True Blood – a show which made overt and frequent comparisons between, for instance, anti-vampire sentiment and the historical persecution of black and Jewish people – the fundamental, inborn quality which sees mages classed as dangerous isn’t just a racist myth of inferiority, but a thing which actually exists in context. Namely: mages have magic, which grants them access to the Fade, where demons live. Mages can be corrupted or possessed by demons, either accidentally or willingly. Mages have the capacity to use blood magic, some of which discipline is merely stigmatised, but much of which involves material hurt to others, and all of which, if mishandled or poorly executed, can result in demonic release or possession.

This being so, all mages, trained or untrained, regardless of their intentions, are at least potentially dangerous by virtue of what they are: the seed of fear used to justify their oppression is, at base, true. In fact, the Dragon Age system of magic is one of the more damning and punitive I’ve ever encountered in fiction. In other settings, for instance, it’s common for mages to be dangerous only when untrained: accidental harm can be clearly distinguished from intentional harm, making rational caution of mages easier to distinguish from irrational fear. But in Dragon Age, whenever mages dream, they have to listen to actual whispering demons. Mages are constantly under siege from malevolent entities seeking to corrupt or control them, and while it’s often said in-world, usually by someone like Anders, that “Tevinter exists, and the world hasn’t ended” – meaning, there is a place where mages live without Circles, and it hasn’t imploded – the fact that Tevinter not only spawns Corypheus, who does almost destroy the world, but is a slave-based empire responsible for centuries of imperialism makes it… not a morally compelling argument.

Elves, by contrast, while similarly fictional, are mistreated solely on the basis of a racist myth of inferiority: they might not actually exist, but the axis of their oppression is certainly real. Which means, returning to the specific setup of DA2, that comparing Fenris with Anders – to say nothing of the two camps they ultimately represent – is an activity rife with pitfalls. Mages are human – or elven, or Qunari – and their magic is inborn. It can’t be repressed and, except at the expense of being made Tranquil, which is abhorrent, it can’t be removed. At the same time, magic itself – the act of having magic at all – is arguably terrifying. Even without the prospect of a child being taken from their parents to be raised in a Circle, Jedi-style but without the galactic kudos, being a mage means a lifetime spent contending with literal demons. Being a mage is like being born with a sword in your hand: the presence of the weapon is no guarantee of aptitude, you’re as likely to cut yourself as do harm to others, and it makes you a visible target of mortal fear and monstrous appetites both.

In short, mages vs templars in Dragon Age is a morality problem with no obvious, easy solutions: the ultimate in quis custodiet ipsos custodes. The potential danger posed by mages doesn’t justify the abuse to which they’re subjected under the Circle system, but nor is the general fear of mages irrational. Contextually, magic is almost like a disease vector, with demonic abuse as the virus: skill and intention won’t necessarily prevent a mage from infecting themselves or others, which leaves vigilance as the only real recourse. It’s zombie apocalypse logic in a fantasy setting, but hard to identify as such because, in most other fantasy settings, which create our collective expectations of the genre’s baseline, magic-users aren’t persecuted with anywhere near so valid a reason.

And for players trying to navigate moral decisions surrounding the use and restriction of magic, the issue is further compounded by the fact that, in all three games, it’s magic that fuels the enemy, and mages from within the protagonist’s camp who ultimately betray their allies. It’s worth analysing this pattern in-depth, if only because the actual gameplay mechanic – which is to say, the handwavy justification for the creation of multiply-spawning, must-be-killed-to-death enemies for the party to encounter – can often serve to obscure exactly how fucked up the situation is when viewed at a remove.

In Origins, on joining the Grey Wardens, the protagonist learns that the Wardens are initiated by drinking darkspawn blood, a ritual which, if it doesn’t kill them outright, will shorten their lives and eventually require them to commit suicide. In Redcliffe, it’s the Arlessa’s decision to keep her son, Connor, away from the Circle that leads to his demon possession and the death of almost an entire town. At the Circle on Lake Calenhad, the rebellion of a cabal of mages leads to the death or possession of almost their whole number, along with every templar bar one – Cullen Rutherford, more of whom later – who was trapped with them. In the Brecilian Forest, the Dalish Keeper, Zathrian, is revealed to have used his magic to create a monstrous werewolf, whose bite has infected hundreds of innocents over a period of decades. In Orzammar, the Paragon Branka becomes so consumed with the need to replicate an ancient magical technology that she allows her friends and lover to be consumed by darkspawn; is even willing to kill other dwarves in order to make new golems. And after all this, there’s the final sacrifice: Morrigan’s magic can help to defeat the archdemon, but at the cost of virginal Alistair, who prizes family connections and romantic fidelity, siring a child he’s never allowed to see with a woman he hates. “Good” magic might beat “evil” on the battlefield when reduced to the status of a tool defined by the hand which wields it, but it’s the callousness of a power-hungry apostate that packs the emotional suckerpunch at the finale, and with everything that’s come before, it’s hard to view it as an isolated incident.

Similarly, in Inquisition, despite the ostensible division between mages and templars when it comes to picking allies, abuse of magic and demonic interference is the root problem in both camps. Corypheus, the long-dead Tevinter magister-turned-demigod, uses both primeval red lyrium – an effectively magical substance – and various mages and demons to try and destroy the world. Demons pour into Thedas from a rip in the Veil, and while, as always, magic is used to combat magic, the emotional betrayal of the finale comes when Solas, the elven apostate, is revealed to be the trickster god Fen’Harel, whose quest to remake a past age anew was ultimately what caused the rise of Corypheus and the near-breaking of the world.

And thus, returning to DA2, the strangeness of the contrast between Fenris and Anders, templars and mages. The city of Kirkwall, where the story unfolds, is also called the City of Chains, having been founded by Tevinter mages and famed, once upon a time, for being a major slave-trading hub. The Gallows, where the Circle mages now live, was formerly reserved for slaves, and in snippets throughout the game, we also learn the city itself is constructed in such a way as to make the Veil thinner. Blood magic is performed more easily, yet goes awry more often, while demons are stronger, more powerful there: the legacy of Tevinter and its magical priorities, or (possibly) something darker, buried underground. While there’s a clear thematic comparison in mages living where magisters once kept slaves – and while it’s clear that the resident templar Knight-Commander, Meredith, has always taken a hard line against her charges – we also learn at the finale that her ultimate descent into madness is the result of infection by red lyrium: by, in essence, the very same magic she feared. And once again, it’s the resident apostate, Anders, who concludes the game with an emotional betrayal, orchestrating a magical explosion that kills hundreds of innocents in a strike against, not the templar order, but the Chantry, which in Kirkwall was run by a moderate.

I don’t know how else to say this but baldly: by game’s end, Anders is a terrorist. Blowing up the Chantry is a literal act of terrorism, being as how it constitutes a military strike on a non-military target, and if it were performed by a character who wasn’t an attractive white guy, I’m guessing that description of him wouldn’t be so rare. And no, before you mention it, in this specific instance, I don’t care that the Chantry is ultimately responsible for creating the templar order: Grand Cleric Elthina appointed Knight-Commander Meredith, but she was also trying to compromise with the mages, blocking Meredith’s call for the Right of Annulment. Anders, in picking the Chantry as his target, specifically states, “There can be no half-measures… there can be no peace. I removed the chance of compromise because there is no compromise.” Only a Sith deals in absolutes, and that is not the language of someone who’s sorry to murder strangers. 

The extent to which the extremity of this stance can be attributed to Anders being possessed by Justice/Vengeance – and therefore the extent of his personal culpability, were the spirit removed- is going to vary depending on who you ask. Personally, I’m inclined to judge him – him meaning Anders/Justice as a single entity – in the context of his actions throughout the game, and in that light, he remains consistent throughout. Romantically, I shied away from Anders because of his violent intensity, and given his claim to Hawke that “Justice disapproves of my obsession with you,” I’m inclined to view his earlier promise – “I would drown us in blood to keep you safe!” – as a sign that, even when acting on his own impulses, Anders is still possessed of some frightening qualities. And Justice, by the magical rules of Dragon Age, was originally a pure spirit. From the examples set by Wynne and Cole, we know it’s possible for benevolent spirits to remain benevolent while possessing humans; similarly, according to Solas, good spirits can become “twisted”, their nature “defiled” by humans who misuse them. Even though it’s Justice who convinces Anders to fight the oppression of mages, therefore, it doesn’t seem unreasonable to argue that Anders himself corrupts the spirit to Vengeance.

But however you attribute Anders’s actions, canonically speaking, it’s hard to argue against his hypocrisy. Speaking to Fenris, he says of the Circle mages, “They’re slaves! You should want to help them.” And yet, despite having made this comparison, Anders is singularly dismissive of Fenris’s actual experience of slavery, saying to Hawke, “He has let one bad experience colour his whole world. Surely you want someone more open-minded?” Worse, in the same conversation – and despite his vehement objection to Cullen’s claim that “Mages cannot be treated like people. They are not like you and me,” – he says of Fenris – to Hawke, but in Fenris’s hearing – “He seems less a man to me than a wild dog.” This is an abominable insult, and quite deliberately so: in fact, it’s a rare, clear instance where the fictional, historical and current axes of oppression all completely align. Fictionally, elves are oppressed in Thedas, with one of the most common slurs – “rabbit” – being animal in nature; by the same token, Anders is also aware that Fenris’s name, given to him by his abusive former master, means “little wolf”. Historically, slaves have often been compared to animals in such derogatory terms; which is why, currently, referring in particular to a brown man as a “wild dog” – especially when the speaker is a white man – is reminiscent of some truly ugly things.

But of course, Anders is an attractive white man presented as a viable romantic option for the protagonist, and so we – culturally conditioned creatures that we are – don’t readily stop to consider that he is simultaneously written as a prejudiced hypocritical terrorist; and more, that he is written this way on purpose. We are meant to be morally conflicted by Anders, just as we are meant to be morally conflicted by Morrigan and Solas – and yet, over and over and over again, in discussions of all three characters, I see their deliberate failings written off as BioWare’s accidental failings, as though the writers are merely including problematic or offensive dialogue for no good reason, and not because it’s serving the purpose of demonstrating bigotry in the characters. Morrigan’s appropriation of elven culture in Inquisition isn’t the result of BioWare failing to consider the negative implications of a human drinking from the Well of Sorrows, but a deliberate choice designed to make the player uncomfortable; hence the clear comparison with Dorian, who understands exactly why he, as a human mage from Tevinter, shouldn’t be the one to steal elven secrets, even if the intention is preservation.

Inarguably, part of the problem is the sheer complexity and length of the games themselves. A single playthrough of Inquisition alone can take upwards of eighty hours, and even then, you’re not going to witness anywhere near the full total of cutscenes and dialogue options. Being a compulsive dork, I tend to play through the first time with a Wiki open on my iPad, just in case I get stuck; the phenomenon I’m observing, that meta-blindness, may simply be the result of multiple players writing from incomplete perspectives. If you don’t take Dorian to the Arbor Wilds and ask him his opinion at the Well of Sorrows, for instance, it won’t be immediately obvious that his counterexample to Morrigan exists – and yet, at the same time, I can’t help thinking that whiteness, beauty and romantic availability go a long way towards fostering the automatic assumption that, regardless of what such a character said, if it makes them look bad or cruel or bigoted, it’s a writing error until proven otherwise. See also: Solas telling a Tal-Vashoth Inquisitor that “Qunari are savage creatures… but you have shown a subtlety in your actions,” which insult has lead someone to ask, without any apparent irony, “Does BioWare not realise what they’re doing?”. Yes, random internet person: yes, they do. They want you to think Solas is an asshole.

There is also, I’ve found, an even more disturbing parallel to this phenomenon of presumed white character innocence: assumed brown character guilt. For every post I’ve seen that criticises BioWare for unintentionally painting Solas or Morrigan in a bigoted light, I’ve seen at least three others castigating Dorian – not the writers, but Dorian himself – for being a former slave owner.

Take a moment for that particular double standard to sink in.

By this toxic, racist logic, if a white character is problematic or bigoted, it’s because BioWare made a mistake and didn’t realise the negative implications – but if a brown character is problematic or bigoted, it was clearly intentional, and the character cops the flak. Consider, for instance, the problem of Vivienne: a black woman whose racial identity, as others have pointed out, is almost an afterthought, unattached as it is to any particular region in Thedas. Vivienne is often criticised for being cold, impersonal or cruel, but while I’ve sometimes seen the more problematic aspects of her characterisation attributed to BioWare, who perhaps didn’t consider the current racial implications of making their lone black female character an advocate for systematic oppression (an unchanged Circle, in this case), more often than not, she’s simply dismissed as unlikeable.

Dorian’s case, I feel, is slightly trickier (see above re: privilege and slavery), and yet his characterisation as a “slavery apologist” niggles at me. Specifically: it niggles because a similar claim isn’t ever made of Cullen Rutherford.

Why Cullen, you ask? Allow me to explain:

In Origins, Cullen is the lone templar survivor of the disaster at the Lake Calenhad Circle, a deeply traumatic experience which – somewhat understandably – leaves him with a vehement fear of mages. As such, when we see him in DA2, he’s Knight-Commander Meredith’s right hand; that he ultimately aids Hawke and the mages against her (if you take that option) doesn’t change the fact that, for the seven year duration of the game’s events, he’s been complicit in some pretty horrific atrocities, including summary executions, regular torture and confinement, mages being unfairly made Tranquil, and their systematic rape and sexual abuse. That Cullen hasn’t necessarily done all these things himself doesn’t absolve him of his role in letting them flourish; certainly, he knows about some of it, and does nothing. But by the events of Inquisition, he’s finally learned to question: though still traumatised, he’s willing to work with mages, and acknowledges them as people. Give the man a cookie!

Particularly in DA2 – which is to say, in with reference to the Kirkwall Circle, supervised by Cullen – we’re encouraged to compare Circle conditions to slavery. And certainly, whatever we might conclude about the innate dangers of mages and the practises of Circles elsewhere, in that time and place, it’s a very apt comparison. Dorian, by contrast, is raised in Tevinter – a place where elves are enslaved by virtue of being elves, but where humans can choose to indenture themselves as an alternative to poverty. This latter option is historically reminiscent of Rome, on which Tevinter is largely based, but at the same time, it’s very clear that Tevinter is its own ecosystem.

Many moons ago, I expressed my irritation with a phenomenon I think of as Sexism Without Sexists: stories where women are oppressed as a narrative default, but where the male heroes are never shown to be overtly sexist, thus enabling the creation of stories where female agency is restricted (and female characters correspondingly minimised) without damaging the likeability of the male protagonists. Since Origins, Tevinter has been established as a slave-owning country, and seldom treated with any moral subtlety as a consequence. Which, yes, on the one hand, if a country is pro-slavery, we can be pretty sure they’re not a bunch of stand-up guys. But on the other hand, one of the most horrific things about slavery is the fact that, for those not enslaved, it becomes a background element: that life goes on around it, facilitated by it, and mostly without critiquing it. And in both DA2 and Inquisition, it’s clear that BioWare is trying to move beyond simplistic, Black Hat notions of Bad Guy cultures, even if they are still using literal evil monsters like Corypheus (because fantasy tropes). Together with the changes to Tevinter, this shift is exemplified by the steady development of the Qunari from ‘conveniently warlike culture of monstrous-looking invaders’ to ‘startlingly original and complex culture of weirdly socialist, polyamorous, non-monogamous philosopher-warriors’, which is definitely a change for the better.

Similarly, in addition to establishing Tevinter and the Qunari as convenient Bad Guys, Origins also set the precedent for both nations being majority dark-skinned, or at least non-white, which… I shouldn’t have to explain why that’s problematic. By the same token, whitewashing both races in future games as a “fix” to this would’ve been equally unpalatable – and so, instead, BioWare has gone about giving their cultures nuance and depth, trying to create something positive from the mess of their early mistakes. If we’d never heard of Tevinter before Inquisition, that would be one thing; but as part of a developing narrative about an established world, it’s vital to look at how portrayals of both Tevinter and the Qunari have become more complex since Origins.

And thus, Dorian Pavus: a character intended to represent a positive scion of Tevinter without making obnoxious use of Slavery Without Slavers. It would’ve been easy in the extreme to paint Dorian as an abolitionist from birth; to make him a convenient exception to everything we hate about his country. Instead, BioWare took the harder option of acknowledging that yes, good people, however we define so perilously nebulous a term, aren’t magically immune to the uglier sides of the cultures which raise them; that questioning has to be learned. Dorian is critical of slavery, but that doesn’t mean he automatically accepts that abject poverty is somehow marvellous, either. Consider, in-game, the treatment of Kirkwall’s Circle mages; the treatment of elves in Ferelden alienages. Whether fictional, historical or current, a system of oppression doesn’t have to be called slavery in order to be morally reprehensible, or to mimic certain of slavery’s abuses.

(By the same token, when Solas says to Dorian, “If you wish to make amends for past transgressions, free the slaves of all races who live in Tevinter today,” the fact that Dorian replies with “I… don’t know that I can do that,” isn’t apologia for slavery, but a literal statement of fact. He, Dorian, physically cannot do this thing, because Dorian is only one person. When Solas says “you” in this conversation, he’s talking about Dorian in the singular, not Tevinters in the plural, as contextualised by their previous remarks: Solas, being a provocative shit, is suggesting Dorian do an impossible thing, and Dorian, being honest, is acknowledging that he can’t, not stating that he shouldn’t.)

The care taken to construct Dorian’s perspective, however, is most obvious when you compare his remarks on slavery to those of Fenris. In DA2, during Fenris’s personal quest, the slave Orana exclaims, “Everything was fine until today!” To which Fenris, quiet and raw, replies, “It wasn’t. You just didn’t know any better.” This remark is a reference to Fenris’s time with the Qunari Fog Warriors on Seheron – people who helped him during his first separation from Danarius, but who he subsequently killed on his master’s orders. (“Are you my master now?” Orana asks next. And then, when Fenris says not, “But… I can cook. I can clean! What else can I do?”) Slavery, as Fenris knows all too well, is a mindset as much as an institution: obedience, even (or perhaps especially) to one’s abusers, is a habit not easily broken.

And Dorian understands this, too. Asked about slavery, he says, “Back home, it’s… how it is. Slaves are everywhere. You don’t question it. I’m not even certain many slaves do.” His subsequent statement – “Some slaves are treated poorly, it’s true. But do you honestly think inescapable poverty is better?” – isn’t exactly a glowing denunciation; at best, it reads as flippant understatement mixed with false equivalence. Yet even so, you’ll have to explain to me, please and thank you, why this is a fundamentally more repugnant, more utterly unforgivable statement than Cullen’s claim, in DA2, that “Mages cannot be treated like people. They are not like you and me.” Dorian, however wrongheadedly, is at least acknowledging that slaves don’t deserve to be mistreated; Cullen’s statement is far more viciously biogted, denying his charges even their basic humanity. And whereas Cullen has personally presided over the monstrous abuse at the Kirkwall Circle, Dorian, we’re told, has never seen his family mistreat their slaves, nor owned any himself. He spends the rest of the game – this comment being made early on – expanding his horizons.

Dorian Pavus has far fewer sins to his name than Cullen Rutherford when it comes to the abuse of powerless people under his control, yet of the two, it’s Dorian who’s more often cast as irredeemable, Dorian’s fans who are asked to justify their affection. The truth is, both men are morally complicated- BioWare, it seems, don’t do anything so dreary as simplex morality if they can help it – and both are offered redemption by the narrative. Cullen wants to find a new way for mages and templars to work together; Dorian wants to reform Tevinter. I’m not going to criticise anyone who draws the line at absolving them for their sins or who fundamentally dislikes either character, but I can and will point out the hypocrisy of fandom, as a collective entity, routinely pardoning the straight white man while demonising the queer brown one.

Returning briefly to the topic of queerness: while I understand the disappointment some fans felt regarding the romance options in Inquisition – specifically the fact that, unlike in DA2, the love interests had static orientations, rather than being protagsexual – I also think there’s value in acknowledging that queerness isn’t amorphous, but is constructed from multiple different identities. A protagsexual Dorian, for instance, by dint of being bi/pan, wouldn’t have had the same conversion therapy arc; or at the very least, it couldn’t have been told the same way. The fact that two people are queer doesn’t mean they have identical experiences of queerness, and as much as I’d love to romance Cassandra as Asha Adaar – and as much as my gleeful bisexual heart will forever love DA2 for making everyone bi/pan, it’s literally canon, fight me – it’s equally important to acknowledge a spectrum of sexual preferences and their potentially different narrative impact. (Dear BioWare, if you’re listening: why not alternate this approach from game to game? Make the next DA protagsexual again, and the one after that more specific. ALL THE QUEER ROMANCEABLES, huzzah!)

Nor is this the only important aspect of Inquisition which, from where I’m sitting, seems to get less praise than it deserves. In many respects, in fact, it’s rather revelatory, not least because the Inquisition itself is driven by women. The Inquisitor is saved from the fade by the spirit of Divine Justinia, then taken into custody by Cassandra and Leliana, the right and left hands of the now-dead Divine, who’ve taken it upon themselves to recruit, among others, Cullen and Josephine. This, too, feels like a correction of early DA errors: Origins in particular is notable for having established an ostensibly egalitarian world – or at least, a world in which women can equally fight and rule and lead in various capacities, and where the primarily religious organisation is female-dominated – while simultaneously making almost all the relevant, authoritative NPCs men. DA2 makes a stab at correcting this, but ultimately, Grand Cleric Elthina, Leandra Hawke, Patrice, Hadriana and Knight-Commander Meredith are either politely ineffectual or wickedly corrupt: it’s First Enchanter Orsino, the Viscount and his son, Commander Cullen, Danarius, Gamlen, the Arishok and a succession of male intermediaries who show a full range of moral complexity while nudging the plot along.

In Inquisition, however, not only does Josephine’s introduction render the Inner Circle predominantly female, but the game’s entire narrative is arguably split, at least in part, along gender lines. This is, of necessity, subtly done; which is to say, the women are neither absent nor saintlike, the men made of sterner, more complex stuff than straw. Rather, we’re shown a series of power struggles in which women are granted a variety of roles, and where male arrogance is largely expressed as a function of contextual male privilege. Grand Enchanter Fiona is pitted against Magister Alexius; Warden-Commander Clarel de Chanson against Lord Erimond; Cassandra against Lord Seeker Lambert (or his demon impersonator); Calpernia against Corypheus; Briala and Empress Celene against Duke Gaspard. Not all these struggles have the same dynamic, and yet, over and over again, Inquisition shows us what happens when women who’ve been manipulated and lied to by powerful men decide to fight back. Like Sera sticking up for the little people and the continual presence of small, domestic quests amidst far bigger crises, there’s a profound, continuous undercurrent of, not just inclusivity, but recognition of the fact that everyone matters when you’re saving the world, especially if you’re planning to remake it as something better when you’re done.

Nor is it irrelevant that, out of all the main characters, the three with the most prestigious, political backgrounds – Josephine, Dorian and Vivienne – are all people of colour. Cassandra, though technically royalty, is a warrior, not a diplomat: the other three are all consummate courtiers and intellectuals (though I wonder if, as a Nevarran, she might not be categorised as white-passing rather than white). Even the Iron Bull, who’s arguably a person of colour depending on how you categorise Qunari, is a spy, incisive, intuitive and literate in addition to being a massive, muscular brawler. And if you recruit the Templars, it’s Delrin Barris who proves the most honourable of his company, one of few brave enough to speak up against the corruption and brutality of his commanders. In a genre which so often exoticises people of colour while simultaneously marking them as Other by the standards of what’s contextually deemed civilised, it’s subversive as hell to take a European-inspired setting like Thedas – and particularly the deeply English/French duo of Ferelden/Orlais – and say that, actually, the people best suited to navigating these waters, out of everyone in the Inquisition, are all immensely competent outsiders: a straight black woman who’s risen to power on the basis of her extraordinary skill and acumen, a queer brown woman, nobly born, who’s managed to do likewise (and who’s bringing her family back into prominence with her), and a queer brown man from an enemy nation who still knows more about social etiquette and alliances than the commander of the Inquisition forces.

The fact that Inquisition gives us Krem, a trans male character whose companions all unhesitatingly accept him as such – and whose friendship with Bull gives me feelings – is another such diverse highlight. In fact, all our escapee Tevinter boys are rather striking, a confluence I’m discinlined to view as coincidental. Taken collectively, I’d contend, the Iron Bull, Fenris, Krem and Dorian represent four different facets of Tevinter society – the embedded Qunari; the elven slaves; the human soldier class; the aristocratic magisters – in an embedded, interrelated narrative that reads as a damning takedown of traditional, toxic masculinity.

The Iron Bull, while raised in the Qun to disregard romantic attachments, can nonetheless fall in love with either the Inquisitor or Dorian. At the same time, his hypermasculine attributes of size and strength aren’t tied, as is so often the case with such characters, to heteronormative ideals, but are rather complimented by a relaxed, comfortable, kinky pansexuality. Fenris, whose relationship with Danarius is strongly coded to imply rape (Danarius laciviously calls him “skilled” when taunting Fenris and Hawke; same sex relations in Tevinter are encouraged with favourite slaves; Fenris is touch-phobic), is one of a vanishingly rare number of male abuse victims shown in games. His arc in DA2 is – or can be; is ideally, I’d argue – one of healing and self-acceptance. Rather than relying on isolation and stoicism, Fenris heals through his friendships, by learning to trust the people he cares about; by talking, however privately, about his trauma. Krem is a trans character whose personal history, while involving flight from his family and betrayal in the army, is nonetheless presented utterly without self-hatred. Krem knows who he is, and while he can acknowledge that his life hasn’t always been easy, he isn’t a tragic character: his friends and romantic partners accept him, he’s great at his job, he’s got a killer wry sense of humour, and he doesn’t take crap from strangers. He’s level-headed, successful and just a little bit shy: a portrait in all respects of the kind of positive, diverse masculinity we so badly need to see more of.

And Dorian? Dorian is a privileged man oppressed by the same strictures of toxic, heteronormative masculinity which ostensibly see him elevated. Rather than opt for a life of misogyny and self-hatred, married to a woman he doesn’t like, love or respect, he asserts his own identity and questions the world that raised him. Conditioned to expect only physical attachment – not, like Bull, due to any cultural mandate against romance, but because his romantic inclinations don’t run in an approved direction – he nonetheless finds love and self-acceptance in the Inquisition, eventually using what remains of his privilege in the service of others. Put together, not only do all four men represent a spectrum of sexuality – Bull is pansexual, Fenris bisexual, Krem straight, Dorian gay – but their narratives engage with maleness in very different ways. None of them is a queer tragedy; all of them are men of colour; and all of them present masculinity as fluid, adaptable, variable.

How many other games can boast as much?

There’s a heartbreaking moment in DA2 when Fenris, hurt and vulnerable, asks – furiously, rhetorically – “What does magic touch that it doesn’t spoil?” (He’s covered in magic lyrium. He’s talking about himself. My heart.) It’s a question few fantasy narratives, buoyed by the genre’s love of magic as novelty, would think to ask with any degree of seriousness, let alone seek to answer with such complexity. Whatever failings can be heaped on the Dragon Age franchise, it’s hard to deny that they’re striving to tell new stories about a wide range of people; that they’re attempting, with each new game, to learn from prior mistakes; that their failures stem more often (now) from enthusiastic ambition than ignorance. In fact, they’ve created such a wealth of rich, detailed material that our critical analysis is still racing to catch up with the content: despite everything I’ve said here, I’ve barely scratched the surface.

I look forward to finding more.

 

 

In this modern world of dogwhistle invective and coded slurs, wherein racist, sexist, homophobic ideology is frequently couched in ‘polite’ or ‘neutral’ terms, the better to distance its exponents from the bigoted reality of their actual opinions, it’s sometimes perversely refreshing when some properly oblivious specimen forgets the unspoken rule about code-switching into their Outside Politics Voice and lets us know what they really think, unfiltered. It’s like watching a slime-eyed troglodyte heave itself, gasping and wheezing, into the modern sunlight, an ugly-funny anachronism. You feel like you imagine David Attenborough does, whenever he has chance to narrate the cyclical reappearance of some particularly rare, hideous insect, but without the concern for its future preservation. Ah, you think to yourself, with almost fond revulsion, and here we see the Asshaticus Whatthefuckius, emerging slowly from its own distended rectum. Note the pungent aroma of gender essentialism and failure.

I am, of course, referring to Kyle Smith’s article in the New York Post about why women are incapable of understanding GoodFellas.

It’s such an astonishing trainwreck, I feel like I should be eating popcorn. “Yes,” says Smith, “Men like sports. Men watch the action movies and eat of the beef and enjoy to look at the bosoms.” Oh, wait, I’m sorry – that’s actually a quote from Buffy the Vampire Slayer, wherein teen everyman Xander Harris mocks Anya, a former vengeance demon who specialised in punishing unfaithful men, for her woefully stereotypical concept of masculinity. The fact that Smith’s article more or less embodies this sentiment but without the irony is why I’m actively repressing an outburst of violent laughter even now. Internets, I shit thee not: there are tears in my goddamn eyes.

For reals, though: let’s take a moment to see why Smith thinks ladytypes can’t possibly appreciate his precious dudeflick:

““GoodFellas”… takes place in a world guys dream about.Way down deep in the reptile brain, Henry Hill (Ray Liotta), Jimmy the Gent (Robert De Niro) and Tommy (Joe Pesci) are exactly what guys want to be: lazy but powerful, deadly but funny, tough, unsentimental and devoted above all to their brothers — a small group of guys who will always have your back. Women sense that they are irrelevant to this fantasy, and it bothers them.”

And in that moment, I swear a musclebound, dudebro angel wrapped in a beerstained fratboy toga descended beatifically from the heavens, gently set a calloused finger to Kyle Smith’s lips and lovingly whispered, “No homo.”

(Speaking of which, does anyone else find it odd when Manly Men proudly attribute their Manliest Male Impulses to their “reptile brain”, as though citing the least intelligent, least human, most distant part of their evolutionary history as an overriding impulse should somehow engender sympathy rather than alarm? Never mind the fact that actual reptiles are among Mother Nature’s finest genderbenders; it’s like someone saying, Yes, I know I’m a talented stockbroker, but my great-great-grandfather was a sheepfucking drunk, so deep down, there’s a part of me that just wants to shotgun a bottle of Tia Maria and really let wild at the petting zoo, you know? It’s biology, officer!)

And then it gets better:

“The wiseguys never have to work (the three friends never exert themselves except occasionally to do something fun, like steal a tractor-trailer truck), which frees them up to spend the days and nights doing what guys love above all else: sitting around with the gang, busting each other’s balls.

Ball-busting means cheerfully insulting one another, preferably in the presence of lots of drinks and cigars and card games. (The “GoodFellas” guys are always at the card table, just as the Rat Pack were, while the “Entourage” guys love video games.) Women (except silent floozies) cannot be present for ball-busting because women are the sensitivity police: They get offended, protest that someone’s not being fair, refuse to laugh at vicious put-downs. In the male fantasy, all of this is unforgivable — too serious, too boring. Deal another hand, pour another drink.”

I’m always amazed by the brazen failure of empathy that allows anyone to sit down and make declarative statements about the secret preferences of an entire gender via the simple expedient of assuming their own fantasies to be universal ones. I mean, look: let’s be real. Language is a tricky thing, and as such, it’s sometimes necessary, or at least useful, to speak in general terms about groups or concepts rather than having to qualify with extraneous wordage, over and over again, that you’re only talking about X thing or Y problem, when the actual context and topic of conversation has already made that clear. But this isn’t what Smith is doing: instead, he’s conflating his personal feelings with a platonic ideal of masculinity in a way that’s hilarious at best and downright worrying at worst.

Like, okay: I’m aware that I’m a female-presenting person without any Floozy Credentials and am therefore, in Smith’s book, The Goddamn Sensitivity Police and a wilful traitor to fun, but I’m pretty sure that, if I showed his article to every man I know, 99% of them would either burst out laughing or roll their eyes hard enough to necessitate immediate corrective surgery. But then again, I know a lot of guys who, like, actually respect women? And enjoy their company? And dislike vicious putdowns on principle? I mean, I derive great ironic satisfaction hate to ruin a perfectly good film review by pointing out that toxic masculinity actually does real damage to countless guys by telling them that Real Men are emotionless, misogynist dickbags who hurt their friends for fun and deal with their problems through stoic alcoholism and domestic abuse, but, yeah: that’s totally a thing, and it’s kind of hard to laugh at Smith’s suggestion that it’s a good thing when, quite patently, it’s not.

Plus and also, and speaking out of pure literary concern for Smith’s apparent status as a professional writer, there should be a limit on the number of times you can use the phrase “ball-busting” and its attendant variations in a 900 word article; and whatever that limit, I submit that eleven times – which is to say, at least once every hundred words – is a tad excessive. There’s an almost fetishistic quality to Smith’s obsession with balls and the busting or breaking thereof that GoodFellas apparently personifies, and while I’m not one to kinkshame – if a healthy, red-blooded American man enjoys a little CBT, then more power to him; whatever, as the kids say, creams your Twinkie – Smith’s actual point, assuming he had one beyond Manly Men Are Manly And Awesome And Women Are Shrewish Harridans, might have been better served by the occasional use of a non-testicular synonym for funning.

I mean, look. At the end of the day, Kyle Smith can have as big a hard-on as he wants for GoodFellas – can be as disdainful for the touchy-feely incomprehension of ladies and their dreary femotions as he wants – but that doesn’t mean I’m not gonna bust his balls for promoting his toxic, sexist concept of what Real Men are as if it’s an obvious universal ideal, which: huh. Now, there’s a conundrum for you: if I’m crushing his cojones (see! the thesaurus is your friend) for having such an ass-backwards view of masculinity, does that make me Lorraine Brasco or a member of the sensitivity police?

It’s a paradox, your honour: bullshit all the way down.

Warning: all the spoilers for Kingsman.

For a week or so now, I’ve been wanting to talk about Kingsman: The Secret Service, which I was finally able to watch, and which I genuinely loved. Not only is it an engaging, well-acted, well-scripted action movie that is funny, touching and littered with pop cultural hat-tips, but it manages the difficult trick of being both an homage to and a biting debunk of the James Bond franchise. Specifically: Kingsman takes all of Bond’s hallowed trappings – the spy gadgets, the sharp suits, the suave badassery – and explicitly removes both the misogyny and the classism that traditionally underpins them. Being a Kingsman, or gentleman spy, as explained by veteran Harry Hart to protégé  Eggsy Unwin, isn’t about having the right accent or upbringing, but “being comfortable in your own skin” – the exact opposite of Bond’s womanising, macho façade and aristocratic heritage.

In taking this stance, Kingsman also takes a stab at traditional, toxic notions of masculinity. Eggsy, we’re told, was once a skilled gymnast – possibly even Olympic-level material – but was forced to stop because of his violent, sexist stepfather’s ideas about gender roles. Eggsy is protective of his mother and younger half-sister, Daisy, and respectful of his colleague, Roxy, without ever being paternalistic or condescending, because Eggsy’s version of masculinity – the version encouraged by Harry Hart – is predicated on treating women as equals. Similarly, when confronted by the privileged, upper-class snobbishness of the other young white men in Kingsman training, it’s both striking and significant that the three outsiders – that is, lower-class Eggsy and the two female candidates – instantly bond together against them. This kind of intersectional solidarity across the boundaries of class, gender and, I would argue, sexuality (though we’ll come to that later) isn’t something you often see in action films; and nor is there a whisper of either competition or romance between Eggsy and Roxy. Instead, we’re given a situation where the two outsiders become, not lovers or rivals, but friends, their relationship one of mutual respect and support, and given how rarely that happens, I’m always going to appreciate it.

On the downside, it stands out that all the Kingsman candidates are still white; as does the fact that the villains, Valentine and Gazelle, are, respectively, a MOC who speaks with a lisp and a disabled WOC. Given the whiteness and overwhelming maleness of the Kingsmen, this isn’t a great state of affairs; but at the same time, both Valentine and Gazelle are spectacular, memorable characters. In defiance of stereotypical roles for black men, Valentine – played wonderfully by Samuel L. Jackson – is a software genius who gets sick at the sight of blood, while Gazelle, a double amputee, fights ruthlessly using her leg-blades. And while it doesn’t quite compensate for casting POC villains against an otherwise white cast, it’s nonetheless salient that the film expressly chooses to hang a very meta lampshade on the James Bond parallel in the following conversation between Harry Hart and Valentine:

Valentine: You like spy movies, Mr DeVere?

Harry: Nowdays, they’re all a little serious for my taste. But the old ones? Marvellous. Give me a far-fetched theatrical plot any day.

Valentine: The old Bond movies –  oh, man! Oh, when I was a kid, that was my dream job: gentleman spy.

Harry: I always felt the old Bond films were only as good as the villain. As a child, I rather fancied a future as a colourful megalomaniac.

Valentine: What a shame we both had to grow up.

This exchange is telling on several levels: not only does it expressly evoke the contrast with Bond while making a neat comparison between Harry and Valentine, but it makes a very literal statement about the reasons behind Valentine and Gazelle’s characterisation. When Harry says that modern spy films are ‘a little serious’, the camera pans to Gazelle’s bladed legs, which she’s artfully displaying for him: Kingsman is not a serious film, and in this moment, we’re meant to recognise its self-aware attempt to recapture the hijinks of classic Bond while simultaneously making something new. But by the same token, a not insignificant portion of Kingsman’s strength comes from its villains – from their originality, vibrancy and memorability. So while the decision to present the Kingsmen as an all-white institution battling two POC villains is still problematic, especially at the level of visual/thematic storytelling, it also gives us two extremely charismatic POC characters: Gazelle’s fight scenes are some of the most amazing I’ve seen in a long time, and given the extent to which this turned her disability into a strength, it’s significant that, when she is defeated, it’s not because this strength is somehow recast as a weakness. She is never rendered helpless, her weaponised disability is never turned into an Achilles heel, and villain or not, Gazelle is undeniably awesome.

By the same token, it’s also significant that the film’s ultimate concept of villainy isn’t personified by Valentine and Gazelle at all, but rather by men like Arthur and Kingsman dropout Charlie – that is to say, by rich, privileged, powerful white men who’ll happily crush others to ensure their own survival – and, at the other end of the scale, by agents of toxic masculinity like Eggsy’s stepfather, Dean, who routinely asserts his dominance through aggression and domestic violence. In fact, there’s a neat parallel between Eggsy and Roxy’s infiltration of the Kingsman system and Valentine and Gazelle’s calculated ascendency through the echelons of privilege: all four characters are agents of change against the entrenched systems of (straight, white, male) power. As such, it’s notable that the implants Valentine has his wealthy patrons wear to protect against his ultimate, population-thinning weapon also gives him control over them: Valentine exploits the self-serving nature of his clients’ survival instinct, but clearly has no intention of handing over the reins to the same class of people who, according to his philosophy, ruined the world in the first place.

If this was all there was to the substance of Kingsman, it would still be an excellent movie. But what I really want to dissect is the extent to which Kingsman can be read as a direct challenge to the idea of heteronormativity as a narrative default, and why this is so important.

In our culture, the unspoken rule – not just in storytelling, but in real life – is that everyone is assumed to be straight until proven otherwise. This is why, for queer people, coming out is never just a thing you do once: we have to do it over and over in endless new social contexts, because unless we expressly state our sexual orientation, most people – and especially straight people – will assume we’re heterosexual. There are many frustrating consequences to this, one of which is the struggle to see queer interpretations of narrative treated with the same subtextual validity as their straight counterparts. There are, for instance, plenty of tropes which, if enacted between a man and a woman, are invariably seen – and, indeed, treated as – inarguable preludes to romance: the classic establishment of a “will they, won’t they” UST dynamic, as per the lead pairings in shows like Bones, Castle and Fringe. Over and over again, we’re taught that such tropes are implicitly romantic; but when the same narrative devices are used to create charged encounters between two men or two women, these same implications are often fiercely resisted. Even in scenarios where a character’s sexuality has never been expressly stated – even if we’ve never seen that character involved in a canonical romantic relationship – they’re still assumed to be straight; and if they have had a relationship with someone of the opposite sex, then (the dominant logic says) they can’t possibly be bisexual or closeted or anything other than 100% hetero, because queerness, unlike straightness, can never be implicit or subtextual: it’s either overt, or it isn’t there at all.

As such, and because popular narratives are overwhelmingly more likely to canonise straight pairings than queer ones, the on-screen PDAs of confirmed heterosexual couples end up being used as yardsticks for the validation of queer relationships. That is: until or unless a proposed queer couple meets the minimum standard for PDAs as established by a straight couple in the same story, then none of their interactions can be deemed romantic, even if, prior to the straight relationship becoming canon, it was still assumed to be a valid romantic prospect due to the presence of the same romantically-charged tropes now deemed insufficient to legitimise the queer relationship. (Because heteronormative double standards, that’s why.)

But now, consider Kingsman: a film in which there isn’t a single straight kiss on screen. Though Eggsy’s mother is married to Dean, the relationship is an abusive one, and we never see any affection between them. Though we’re given snippets of physical contact between Valentine and Gazelle that hint at a romantic relationship, it’s never confirmed aloud. And though Eggsy, in another reference to classic Bond, supposedly ends the film by sleeping with a princess – and although we see her half-naked in bed, rolling over for him – we don’t actually see them do anything together. Which means that, somewhat unprecedentedly, there’s clear subtextual parity between straight and queer interpretations of Kingsman: the usual bar is set so low that, as nobody in the whole film either kisses anyone or overtly declares their sexual preferences, any move to interpret the characters as straight on the basis of tropes, word usage and behavioural cues alone grants equal validity to the thesis that they’re queer for the same reason.

For instance: as part of their Kingsman training, Eggsy, Charlie and Roxy are all asked “to win over… in the Biblical sense” a chosen target – the same target, in fact, for each of them: a pretty young woman. All three trainees are subsequently seen attempting to do just this, and while none of them succeeds, the fact that Roxy is asked to seduce a woman alongside Charlie and Eggsy – coupled with the fact that she appears just as enthusiastic about it as they do – is arguably suggestive of her queerness. Even if a viewer set on a heteronormative interpretation wants to insist that Roxy is only ‘playing gay’ for the sake of the mission, on the basis of the evidence, it’s just as likely that Eggsy and Charlie are both queer men engaged in ‘playing straight’. By which I mean: if it’s possible that one of the trio is willing to seduce the target despite their own sexual preferences, then it’s just as likely that this person is Eggsy or Charlie as it is Roxy, not only because each of them is equally willing to attempt an explicitly sexual conquest, but because we have no canonical reason to think any of them are straight. By the same token, if Eggsy and Charlie’s enthusiasm is proof enough to deem them sexually attracted to women even without any followthrough, then the same must logically be true of Roxy. As such, the only way to insist that there are no queer characters in Kingsman is to purposefully enact a heteronormative double standard that goes above and beyond the usual yardstick set by straight PDAs: to insist that subtext is enough to prove straightness, but insufficient to prove queerness, even under identical conditions.

Canonically, therefore, there is at least one queer character in Kingsman – but, just as canonically, it’s the viewer’s prerogative to decide who they are. The only other narratives I’ve ever known to pull this trick successfully are Ann Leckie’s Ancillary Justice and Ancillary Sword, where the use of ‘she’ as a default pronoun by the inhuman narrator means that determining individual gender – and, in the case of characters stated to be in relationships, sexual orientation – is entirely up to the reader.

As such, building a case to support the queerness of particular Kingsman characters is more than just an academic exercise: it’s a necessary means of engaging the canon through subtext. And thus, consider Eggsy Unwin. When Eggsy and Harry’s conversation in the pub is interrupted by Dean’s cronies, Harry goes to leave – until, that is, one of the men calls out: “if you’re looking for another rent boy, they’re on the corner of Smith Street”. Now, given that Eggsy is, in canon, perfectly willing to engage in criminal activities to financially support his family – and given that the speaker knows this – his word choice becomes significant. He doesn’t tell Harry to find a rent boy, but another rent boy, thereby implying that Eggsy is one himself. Ordinarily, if such a line were delivered in a film whose straight yardstick demanded a higher burden of proof for queerness than subtext alone, the heteronormative assumption would be that this is only an insult, meant to demean Eggsy by implying both that he has sex for money, and that he does so with men, thereby besmirching not only his straightness, but Harry’s. But even if we agree that, yes, the statement is undoubtedly meant to be insulting, the phrasing suggests the possibility that it’s also true – that Eggsy either is or was a rent boy, and is therefore potentially* queer.

If we choose to interpret this line as proof of Eggsy’s queerness, then, a subsequent conversation with Harry would seem to endorse it further. When Harry tries to explain to Eggsy what their relationship as Kingsmen will be, this exchange takes place:

Harry: Did you see the film Trading Places?

Eggsy: No.

Harry: How about Nikita?

Eggsy: [shakes his head]

Harry: Pretty Woman?

Eggsy: [scrunched face of near recognition, as though he’s heard of it, but not seen it]

Harry: All right. My point is, the lack of a silver spoon has set you on a certain path, but you needn’t stay on it. If you’re prepared to adapt and learn, you can transform.

Eggsy: Oh, like in My Fair Lady!

Harry: Well, you’re full of surprises. Yes, like My Fair Lady. Only in this case, I’m offering you the opportunity to become a Kingsman.

What’s interesting about these cinematic comparisons is that each film suggests a different set of implications for Eggsy and Harry’s relationship, though all are predicated on a poor or disenfranchised person (Eggsy) being given a second chance by someone more powerful (Harry). Trading Places is about a male hustler given an opportunity to succeed by a powerful man, albeit in a cynical context; Nikita is about a female criminal trained as an assassin by a powerful man; Pretty Woman is about a female prostitute and a rich man falling in love; and My Fair Lady – which, crucially, is the one, they both agree on – is likewise about a poor woman being trained into aristocratic manners by a educated man, with the two eventually falling in love. Of these four comparisons, only one references a relationship between two straight men (though interestingly, in Trading Places, the Harry character still befriends a female prostitute); the other three all compare Eggsy to a female character whose primary relationship is with a man, once platonically (Nikita) and twice romantically (Pretty Woman and My Fair Lady). In a film that’s already had one character refer to Eggsy as a rent boy, the comparison with Julia Roberts’s character arguably takes on double significance, and when you couple this with the fact that both Harry and Eggsy choose cinematic examples that suggest the potential for a romantic relationship between them, there’s a compelling case to be made that this is, in fact, exactly what’s happening. (The fact that, in a later scene in the same location, Harry makes a joke about Eggsy losing his suit-wearing virginity – “one does not pop one’s cherry in fitting room two” – is also suggestive of sexual/romantic banter between the two.)

There is, in other words, a very good reason for the vast quantity of Hartwin slash that began appearing on my tumblr dashboard long before I ever saw the film: canonically, we have as many reasons to think that Eggsy is a bisexual action hero as he is a straight one, and if we could be forgiven for seeing a romantic subtext to Harry’s Pretty Woman/My Fair Lady/cherry-popping comments were Eggsy’s character female, then it’s only reasonable to suggest that same subtext applies between two men. Personally, I like to think that Charlie, Roxy, Eggsy and Harry are all queer – and the best part is, you can’t tell me otherwise.

Kingsman, then, while flawed in some respects, is nonethless a thoroughly fun – and, I would argue, surprisingly subversive – film. Certainly, it’s one of the more enjoyable action flicks I’ve seen in a long time, and when the promised sequel arrives, I’ll definitely be in line to see it.

 

*In the context of sex work for financial necessity, of course, there’s no default assumption that a person’s choice of client reflects their preferences otherwise. Nonetheless, when it comes to subtextual interpretations of narrative, we can argue that, in this case, it does, provided we stop short of assuming it always must.

(Correction, 11.06.15 – In the original version of this post, I mistakenly listed Charlie’s character as Rufus. This has now been fixed.)