Posts Tagged ‘Dinosaurs’

Warning: total spoilers.

Jurassic World: Dominion is not a good movie. Let’s get that out of the way up top. Given how terrible the first two Jurassic World movies were, I wasn’t expecting it to be, and yet I felt the need to see it anyway, just to make sure. Possibly this coloured my perception of it from the outset, but generally speaking, I’m not a person who purposefully sets out to hatewatch things, as I’d much rather be pleasantly surprised by an okayish film than proven right by a dud. I will, however, spitefinish an aggravating film in order to justify writing about it afterwards, and having sat through all 146 minutes of Dominion – unlike my mother, who walked out of our session and went home after the first five minutes because it was so goddamn loud – I feel the need to save others the time and money of doing likewise.

At every level of execution, Dominion is sloppily made. It has the feel of a group project where only one person was really trying, leading everyone else to coast along on their coattails without stopping to consider whether their work itself, for all the effort put into it, was actually any good. Nowhere is this more apparent than with the dinosaurs themselves, which ought to be the best thing about a goddamn dinosaur movie, but which in Dominion are woefully underwhelming. There’s nothing inherently wrong with mixing practical effects and CGI – in fact, done well, the results can be spectacular, as per the original Jurassic Park film – but here, the inconsistency is maddening. The practical effects look rubbery and cheap, but even that wouldn’t matter if they had any soul; instead, they have less personality than the titular 90s sitcom Dinosaurs and are considerably less memorable.

The dinosaur CGI, meanwhile, is really only good for two things: dramatic, distant landscape shots of dinosaurs in the modern world, and very slow closeups. Put them in motion, however, and the animals end up with a weird, furze-edged blur to them, as if they’ve been clumsily greenscreened in circa 2003. Every scene with fast-running raptors – and there are a number of these – looks like a video game cutscene where your custom-built player-character is moving through a pre-rendered environment: there’s that constant sense of something fake being imposed on an a setting rather than being part of it, and for a film with this sort of budget, that’s inexcusable. Nor have any lessons been learned from the first two films regarding a consistent sense of scale: the dinosaur sizes wax and wane depending on the camera angle, changing from moment to moment in such an egregious fashion that even my nine year old noticed. And to top things off, the climactic dinosaur-on-dinosaur fight scene – tacked on and plot-pointless though it is – looks like it was shot in a gymsock only sporadically lit by a pen-light: you can barely see anything, and when you do, it’s shaky to the point of incoherence.

With veteran names like Jeff Goldblum, Laura Dern and Sam Neill returned to the cast, you might hope the acting was good, but it’s not. With the exception of a few bit players, the performances are uniformly flat, a failing I’m inclined to lay directly at the feet of director and EP Colin Trevorrow. In addition to directing the first Jurassic World and executive producing Fallen Kingdom, Trevorrow has writing credits for all three films, and frankly that goes a long way towards explaining why they never get any better. Trevorrow’s dialogue is flat, his pacing abysmal and his plotting worse; that he also manages to get consistently stilted performances out of some otherwise talented actors makes him the quadruple threat no-one asked for. As with the dinosaurs, he also doesn’t know how to shoot people in anything other than closeup or running at a distance, presumably because letting the characters inhabit the space for more than two seconds at a time would require him to use functional, character-developing dialogue and a basic understanding of how to block non-action sequences. Given Hollywood’s propensity to let mediocre white men fail upwards, however, this doubtless means Disney will snap him up for the MCU or Star Wars, so it’s hard to feel too bad for him.

Another constant issue was the sound, which – look. Possibly the obscene volume of the action scenes at our session, which chased my mother out of the cinema and had the rest of us watching with our hands over our ears, was the fault of our local cinema. I’ve been there many times before – recently, even, to see Top Gun: Maverick, which to my great annoyance is a superbly constructed film – and never felt like my eardrums were being blown out, but perhaps today was an exception. Whatever the case, the dialogue was normal, but the music and sound effects came through at a volume that could shatter glass, and while the cinema might bear some blame, the clear disparity between the two felt very much like a sound balancing failure, such that if I’d been watching it at home, I suspect I’d have been constantly turning the volume up for the dialogue, then ratcheting it down again for the action scenes. 0/10, do not recommend.

And then there’s the actual plot.

After a completely pointless, never-to-be-revisited opening scene in which a giant prehistoric sea-crocodile eats a fishing boat in Alaska, Dominion kicks off with what can only be described as a shitty YouTube video recap of the previous two films. As a background montage of what’s meant to be phone-camera footage of regular people encountering dinosaurs plays, a journalistic voiceover explains why dinosaurs have been walking among us for the past four years while also mentioning “by the way, we think there’s a human clone of a lady called Charlotte Lockwood walking around somewhere, only she’s missing,” without ever explaining why this relates to dinosaurs or how anyone knows about her, because in-universe continuity is for the weak. As dinosaurs are now apparently a global problem, with underground genetic engineering and illegal breeding farms cropping up everywhere, we also learn that a company called Biosyn has emerged to do Good Dinosaur Science and is relocating rescued animals to a scenic sanctuary in the Italian mountains, where they can live safely while also being studied for Beneficial Medical Research Purposes. Biosyn is run by a man named Lewis Dodgson (Campbell Scott), which is a callback to the original Jurassic Park, where “Dodgson” was the guy who paid Dennis Nedry to smuggle dinosaur DNA samples out in a shaving cream can. Presumably, this is meant to be the same guy many years later, but as that’s never confirmed and has no real bearing on the plot, it doesn’t actually matter. We get a glimpse of the journalist giving the voiceover walking through some trees as she explains all this, and then she, like so much else in this film, is never seen again.

Cut to Claire Dearing (Bryce Dallas Howard) engaged in a midnight heist to rescue a random baby dinosaur from an illegal breeding facility. Some action happens as she and her buddy flee, and we see that she’s still in touch with Franklin (Justice Smith) from Fallen Kingdom, who now apparently works for the CIA’s dinosaur division (yes, really). Cut again to Owen Grady (Chris Pratt) as he lassos a random parasaurolophus from horseback, because that’s absolutely a thing you could do without dying. Dinosaur acquired, he proceeds to… I don’t know, hand it over to the dinosaur rescue people? It’s not really clear, and the rest of the herd just goes running off, so there’s not really any point to it except once again Making Chris Pratt Look Cool And Manly. Not to kinkshame anyone, but between this, Owen Grady Looking Like Rough Trade From A Vintage Coke Ad By A Motorcycle in the first film and Owen Grady Building A House By Hand (While Sweating) in the second film, it feels a little like Trevorrow has a particular masc fantasy he’s a little bit obsessed with, and which he perhaps might want to consider working through in a venue other than film. I dunno, man, I’m just spitballing.

Next up, we’re reintroduced to Maisie Lockwood (Isabella Sermon), aka Clone Daughter, now aged fourteen, who’s apparently been living in a rustic cabin in the woods with Claire and Owen as her parents for the last four years, because I guess that makes sense. The creepiness of the fact that they took her illegally and have kept her out of school and away from other people, let alone anyone her own age, is completely glossed over as fine, because they’re keeping her safe, you guys! Nor are we invited to wonder how this weird little family unit works; the fact that Claire and Owen weren’t even a couple four years ago goes unacknowledged, while Claire herself has morphed from a highly-strung, child-free CEO in heels into a homesteading mother and partner in flannel who rescues dinosaurs on the side with zero difficulty because the plot requires it of her. Maisie chafes at her confinement, but that’s ascribed to her being fourteen and moody instead of, you know, a kid in a fucked-up situation. Also, Blue the velociraptor is here, and she’s had a baby Blue, even though that should be impossible! But oh noes! A nefarious Dinosaur Bad Guy has followed Owen back from one of his dinosaur hunts and spotted both Maisie and Baby Blue, and is planning to kidnap them!

And then, because this film doesn’t have enough balls in the air, we cut randomly to Texas, where Dr Ellie Satler (Laura Dern) has been called in to investigate after a plague of giant locusts attacks an independent farmstead and eats all their crops. The neighbouring farm, however, remains untouched – because their crop comes from Biosyn seeds. Keen observers might wonder why Satler, who was a paleobotonist in the original film, is now being called in for locust attacks; the answer, as best I can tell, is Because Reasons, with base notes of Studying Extinct Plants Is Basically The Same As Studying Alive Insects, It’s All Science, Just Roll With It. Naturally, then, the only way for Ellie to prove that the giant, provably prehistorically-engineered locusts come from Biosyn – that is, the only company known to be dicking around with dinosaur DNA and whose crops are the only ones the locusts don’t eat, where the fuck else would anyone think the locusts came from – is to join up with her paleontologist ex, Alan Grant (Sam Neill), and use her in with chaotician Ian Malcolm (Jeff Goldblum), who now has a gig with Biosyn, so she and Alan can break into their labs and steal a matching DNA sample to prove where the locusts came from. Because this is clearly a job for them, and not, say, any of their journalist or government agency contacts. Obviously.

Back in Rustic Cabinlandia, Maisie and Baby Blue have now been kidnapped, because Maisie disobeyed and went outside on her own! Her protective kidnapper-parents were right after all! So Claire calls up Franklin at the dinosaur CIA, who tells them that the kidnapper is named Rainn Delacourt (Scott Haze), and that there’s a sting operation afoot to catch him doing illegal dinosaur stuff, which they should stay out of; he also explains that they have an inside man at Biosyn named Ramsay (Mamoudou Athie). Naturally, Claire and Owen ignore Franklin – or possibly he helps them during this bit; my attention was phasing in and out due to the terrible sound balancing – but either way, they head off to Malta, meet up with Owen’s old dinosaur-taming buddy Barry (Omar Sy), who we met briefly in Jurassic World, and then infiltrate a black market dinosaur bazaar, which, as we’re in Malta, looks exactly as stereotypical as you’d imagine. We’re also introduced to Kayla (DeWanda Wise), a pilot who takes Baby Blue to Biosyn and, in the process, catches sight of Maisie at the airstrip, so that when she then encounters Claire at the dino bazaar and realises she’s looking for her daughter, she feels obligated to help.

With Maisie nowhere in sight, Barry and Owen spot Rainn with a random evil henchlady, Soyona Santos (Dichen Lachman), who was responsible for transporting Maisie and Baby Blue for Dodgson, but who is now trying to offload some genetically modified raptors which h ave been trained-slashed-engineered to attack anyone she indicates with her special laser pointer. Do the raptors come from Biosyn? Who knows! It doesn’t matter! Santos is only there so that when Barry and the sting operation interrupt the deal, she can flash her little laser on everyone to instigate a big dinosaur chase scene, while other for-sale dinosaurs end up on the loose. (Rainn is summarily eaten by said dinosaurs, but not before Owen gets him to admit that Maisie is at Biosyn. You’ll forgive me if I’ve got the order of events slightly backwards, but this section in particular was both very loud and structurally incomprehensible.) Thus armed with the knowledge of Maisie’s wherebaouts, Owen runs away from raptors on a motorbike while Kayla and Claire do the same in a truck en route to the airstrip. (We get a glimpse of Barry arresting Santos, and then neither of them are ever seen again; as for what befalls the random civilians left to fend for themselves in the face of sudden dinosaur carnage, who knows? The movie certainly doesn’t!) This culminates in Owen riding his motorbike onto the moving plane just before it takes off, complete with an angry dinosaur falling into the ocean, and then we’re off to Italy!

Meanwhile, Ellie and Alan have met up with Ian Malcolm at Biosyn to try and do an espionage. Ian gives them the special key-bracelet that’ll let them into the labs where the locusts are held, while elsewhere in the same facility, perpetually shady geneticist Henry Wu (BD Wong) is explaining to the captive Maisie that actually, she’s not quite a clone after all. Instead, Charlotte Lockwood, who was apparently a brilliant scientist, contrived to give birth to Maisie as part of her research and also because she wanted a kid, and then, on learning that she (Charlotte) had an incurable genetic disease, altered all of Maisie’s DNA so that she wouldn’t have it. This is why Henry wants to study both Maisie and Baby Blue, who is now named Beta: if he can master their genetic power, he’ll understand how to use genetics to wipe out the evil locusts, which are now mutating and breeding at an alarming rate. None of this makes the least bit of sense, nor is it clear why Henry, who has been cheerfully on the side of evil corporate science for several movies now, has suddenly grown a conscience, but he is wearing a very large brown cardigan with oversized lapels, which surely counts for something.

Unmoved by any of this, Maisie releases Beta and escapes into the facility, where she runs into Ellie and Alan, who have just had a traumatic encounter with some giant locusts. As they plan their escape, we cut back to Kayla, Owen and Claire, now on approach to Biosyn. As Dodgson is made aware that Kayla is carrying extra passengers, he disables the ADS – Air Defense System – which is some sort of electronic Thing that keeps the pterodactyls from flying above a certain height. Right on cue, their plane is attacked by an angry quetzalcoatlus, which prompts Owen to strap Claire into the only parachute and send her off into the sky, where she is immediately menaced by angry flying dinosaurs before falling into a carnivore-infested forest. Owen and Kayla crash the plane on a frozen lake and have to contend with a feathered raptor of some sort in order to escape and look for Claire, who is also having some dinosaur-related issues; at the same time, Ramsay has helped Ellie, Alan and Maisie onto an underground train-thing, but Dodgson has it stopped when he realises Ian has abetted their locust-bothering. This forces them to get out and make their way through the old amber mines, which – of course – also contain dinosaurs.

Dodgson takes this moment to fire Ian, who gives a big exit speech about how evil Dodgson is without actually mentioning the secret locust project. Double agent Ramsay then equips Ian to go save the others, which culminates in Ian fumbling about trying to input a gate code while Maisie, Ellie and Alan are menaced by dinosaurs; unbeknownst to any of them, Ramsay does the actual code-changing back at base after seeing their peril on CCTV, which I guess makes sense. Shortly afterwards, Owen and Kayla find Claire in time to rescue her from an angry dilophosaurus – this is Foreshadowing – and are then fortuitously united with the other escapees when their jeep rolls down a hill. Back at Biosyn and unaware that the good guys are all together, Dodgson decides to get rid of his locusts by having the whole lot set on fire. However, it turns out – and I cannot believe I’m about to type this – that the locusts can survive while on fire, so that when the burning lab’s contents are vented into the sky, a massive swarm of burning locust fireballs is released into the forest. This causes everything else to be on fire, which means that Dodgson has no choice but to use the special neural implants in all his dinosaurs (because this, too, is apparently a Thing) to make them come to safety at the facility.

As our heroes try to get back to base so that Owen can save Beta – having promised Blue solemnly that he’d rescue her baby, because sexist chivalry apparently now extends to dinosaurs, too – they encounter an angry giganotosaurus blocking their path. As a burning locust flaps weakly by, the gigano eats it; this ought to be unremarkable, except that, minutes later, Ian spears another burning bug on a stick, waves it to distract the gigano a la the original movie, and then throws the whole thing into its mouth, which – and again, I cannot believe I’m about to type this – causes the fucking dinosaur to breathe fire. Like, significantly more fire than the locust was ever on, and yet nobody comments on this! It just happens, because this is a Colin Trevorrow movie and why the fuck not, apparently. More peril ensues, and then they get into the tunnels leading back to the main facility, where Dodgson, having realised that his evil schemes are unraveling, tries to run off with Ramsay and is shocked – shocked! – when Ramsay reveals himself to be a good guy after all. Strangely, this confrontation does not result in Dodgson trying to attack Ramsay, or even so much as restrain him. He’s just… allowed to walk out, and then Dodgson escapes himself to the underground train-thing, heading for the airfield.

Now back in the facility, the good guys encounter both a remorseful Henry, who explains his plans for stopping the locusts and is therefore allowed to come with, and a significantly more useful Ramsay, who knows how the park systems work. Then they split up: Kayla to get a plane, Owen, Alan and Maisie to get Beta, Claire and Ellie to turn off the power so that the ADS has sufficient power to turn back on (because something something emergency power routing something) and Ian and Ramsay to hold down the fort and look pretty. Kayla gets the plane, Owen gets Beta (while teaching Maisie and Alan how to do his patented Hold Up Your Hands To The Dinosaur So It Obeys You trick) and Ellie and Claire wade through a server room inexplicably full of dead and dying locusts to turn off the power, which causes Dodgson’s train-thing to shut down. This prompts him to run into the tunnel until dinosaur noises make him retreat, at which point he is unceremoniously killed by a trio of dilophosaurus while a shaving-cream-shaped canister rolls away from his hand – see! He met his end just like Nedry in the original Jurassic Park! What a callback moment!

With the ADS reactivated, Kayla comes to pick everyone up. There’s just one problem – all the dinosaurs were neurally commanded to return to the facility because of the raging forest fire, so our heroes have to dodge them to escape! This culminates in the obligatory fight between a t-rex and a giganotosaurus, which you could simulate by putting a couple of plastic dinosaur toys in a hamster ball and rolling it down a hill in the dark, during which Henry sustains a mild arm injury, and after which Ellie and Alan make out a little, because Ellie and the husband with which she apparently had two now college-aged kids have split up, and so why not. And then it’s done: everyone gets away, the t-rex wins and roars triumphantly (because of course it does), and we’re treated to a random voiceover from nowhere – I don’t even think it’s the same voiceover from the shitty YouTube journalism bit at the beginning – telling us that Ellie and Alan went on to testify against Biosyn, Henry did his Locust Science and released an infected bug to kill all the other bad ones, the UN designated the Italian valley a world sanctuary, and now humanity has to learn to coexist with dinosaurs. There’s a few very pretty distance shots of dinosaurs in various environments – parasaurolophus running with wild horses, rhamphorynchus nesting on a high rise building, a stegosaurus on the savannah – and that’s it. There’s no closure about what Maisie is, whether anyone’s sill after her or where she gets to go now (other than, presumably, with Claire and Owen), nobody wonders what happened to Dodgson (whose motives were never more than gestured at as Basic Rich Guy Hubris), and there’s no mention of dinosaur containment elsewhere: just roll credits.

What a fucking waste.

But, to be fair, there are two things I liked about Dominion: the feathery raptor dinosaur that Owen and Kayla encountered, which actually looked pretty decent, and the fact that, as stupid as the plot was, it still wasn’t as sexist as the original Jurassic World or as willfully idiotic as Fallen Kingdom. Okay, two and a half things: there’s also a blink-and-you’ll-miss-it inference that Kayla is queer and has a history with Denise, the random Biosyn worker who tells Dodgson that her plane has unauthorised passengers on it, but otherwise, it’s just two and a half hours of dreary, worse-than-formulaic pablum. Even my nine year old, who enjoyed the other two movies, came out of this one complaining that it was too loud, too long, the dinosaurs were all the wrong size and that what happened to Dodgson was stupid, and if you cannot successfully entertain a nine year old who loves dinosaurs with your big budget dinosaur movie, then who the fuck is it even for, Colin?

Point being, if you want to see a shiny action film this summer, I would recommend literally anything else. Everything Everywhere All At Once is absolutely flawless, but if you’re really desperate to revisit a decades-old franchise for the nostalgia value, try Top Gun: Maverick – yes, it’s a spectacular work of US military propaganda starring a known Scientologist, but at least it has the decency to include real planes doing real aerial stunts, a tight yet emotionally complete script and a banging soundtrack, and I’ll take that over shitty dinosaurs who can’t decide what size they are and Chris Pratt’s smugly punchable face any day of the week. You’re welcome.

Warning: total spoilers.

Today, a friend and I made the questionable decision to see Jurassic World: The Next One – sorry, Fallen Kingdom – a film whose relentlessly trite and overdone orchestral scoring made my fingers twitch throughout with the urge to mute the music. The only other film to ever provoke a similar tic was Eragon, which frankly does not make for a great comparison. Granted, I aggressively dislike both Jurassic World and the smugly punchable personage of Chris Pratt With Abs, but I loved the original Jurassic Park films (the first two, anyway) and am generally fond of trashy action spectacle. Had Fallen Kingdom been remotely good, these biases would have neatly cancelled each other out; instead, I was forced to sit through a film so bad, it made two hours feel like four.

Fallen Kingdom is, in every respect, an aggressively terrible movie. The music is bad, the direction is bad, the script and acting are terrible, and the plot is recognisable only inasmuch as it constitutes an immeasurably shitty, unfeeling knock-off of Jurassic Park 2: The Lost World. The dinosaurs themselves, which ought to be the sole redeeming feature, are a constant and heinous visual offence: not only are the designs all slightly weird, but their proportions in relation to their environment are constantly, maddeningly inconsistent. A brachiosaurus that looks two stories tall in one shot looks half as big in the next; the carnivores are in constant flux, not only with regard to height, but also in terms of bulk and proportions. The fact that there’s zero sensawunda to their portrayal despite the fact that we’re meant to care about them is one nail of many in the film’s flamboyant coffin: it’s very hard to understand why any of the characters, having spent the whole narrative on the brink of being eaten, trampled or mauled, wants to save the dinosaurs even at the finale.

The film opens with a team of unknown dudes rescuing a bit of indominus rex bone from the bottom of Isla Nubar’s harbour. A massive crocodile-dino-thing eats three of them and escapes in the process, while the bone is taken away to have Evil Science done to it. This serves as a prologue of sorts, as the title card comes up after it.

As the movie proper starts, the premise – and I’m using that word generously – is established thusly: it’s three years after the events of Jurassic World, and now the dinosaurs left on Isla Nubar are in danger of re-extinction because IMMINENT VOLCANO. The logic of this volcano is not overly probed, presumably because this would mean explaining why the original theme park was built on a site that was in potential danger of blowing the fuck up; nor is it explained why the question of whether to rescue the dinosaurs or let them be obliterated was left to the last minute. The possibility that some might, in fact, survive the volcano, on account of how volcanoes aren’t an automatic death-sentence for whole ecosystems, isn’t mentioned either; so now the US government is debating whether to let them live or die. They are aided in this decision by Cameo Jeff Goldblumm, who talks a bit about chaos and genetic power and life correcting itself, thereby convincing the relevant senators to let nature take its course.

Opposed to this belief for reasons that would appear to belie her entire character arc in the first Jurassic World, inasmuch as she had one, is former park director Claire Dearing (Bryce Dallas Howard). Working with her two Tired Millennial Sidekicks, Zia Rodriguez (Daniella Pineda) and Franklin Webb (Justice Smith) – both of whom deserved a better movie – Claire is now a lobbyist to save the dinos; so when she’s contacted by Benjamin Lockwood (James Cromwell), an ageing scientist who apparently worked on the original Jurassic Park with John Hammond, she thinks her prayers are answered. Acting as the executor of Lockwood’s estate is the obsequious Eli Mills (Rafe Spall), who promises that the dinosaurs will be rescued and taken to a new island habitat. However, in order to pull off the operation – and specifically to save Blue, the caring velociraptor – they need both Claire and animal behaviourist Owen Grady (Chris Pratt) to go to the park in person: Claire because her biometrics are needed to activate trackers in the dinosaurs (and this can only be done on site, for some reason), Owen because he’s the only one who can get close enough to Blue to bring her in.

Also, Lockwood has a young mysterious granddaughter, Maisie (Isabella Sermon), whose mother is dead and who lives with him. This will be relevant later, so hang onto that.

So: Claire goes out to where Owen is hand-building a Manly Wilderness Cabin to try and convince him to sign on for the mission, largely by appealing to his feeling for Blue. From this point on, we are treated to a camera-gaze which is – and there’s really no other way to put it – Super Hella Thirsty for Chris Pratt’s Owen, who we are meant to see as the Manliest Toughest Hot Manly Man On Earth. The camera does not just capture Chris Pratt; it models him like a spandex jumpsuit. Barely a minute passes without an intense, brooding close-up of Pratt smirking while staring into the distance, as though he’s still Andy Dwyer of Parks and Rec pretending to be Burt Macklin but without the self-deprecating playfulness. Franklin is the only character not impressed with Owen, and is therefore alone in being remotely tethered to reality: for saying sensible, reasonable things like “Why are we doing this?”, “Do we really have to?” and “No,” he is summarily ignored as the comic relief.

Once everyone is on the dinosaur island, whose soon-to-explode volcano apparently isn’t being tracked or monitored by anyone because honestly, why bother, we’re introduced to Eli’s right-hand man, a game-hunter dude who is butch and sneering and fucks up Blue’s capture by ignoring Owen’s directives, which leads to Blue being shot. There’s a lot of yelling, and Zia is conscripted to try and save Blue because she’s apparently a dinosaur doctor despite never having seen one before. It’s also revealed that the game-hunter and Eli have – shock horror! – lied to Claire about their intentions, and are in fact Bad Guys Who Do Not Value The Sanctity of Dinosaur Life, Not Even A Little Bit. This means they tranq Owen and leave him to the mercy of the oncoming lava while trapping Claire and Franklin in a radio tower, and now everything’s in a rush because the volcano starts exploding.

Listen: I like ridiculous action sequences as much as the next person, but having your characters run from both flaming lavaballs and dinosaurs at the same time is kind of gilding the lily. A bunch of Action happens, Claire makes a lot of breathy vocalisations, Franklin screams because he’s a normal person and Owen saves the day by being cool and manly and also having a knife. There’s a weird transition where Claire, Owen and Franklin go from being bedraggled on a shore to perched on a clifftop overlooking a different beach without any explanation for how they got there while the volcano is still exploding, we’re shown game-hunter guy stealing a dino tooth for a souvenir – this, too, is Important Later – and then, somehow, nobody on Team Evil notices when our heroes steal a truck and jump it onto the back of their fleeing boat, just in time for everyone to watch a brachiosaurus die tragically at the water’s edge.

Stuff happens on the boat, including Claire disguising herself by cunningly wearing a hat. Zia needs blood from the captive T-rex to do a transfusion to save Blue’s life, which Claire and Owen get for her. Zia gives Blue the blood and removes the bullet from her torso, all without stitching or sterilising anything, and then pronounces Blue saved, because that’s obviously how medicine works. Meanwhile, back at the mansion, little Maisie overhears Eli’s plans to sell the dinosaurs to the highest bidder and runs to tell grandpa Lockwood, who claims not to believe her and then sends her to bed. Maisie responds by sneaking down to Eli’s Sekrit Underground Lab, where she sees videos of Owen raising Blue, learns more about Eli’s plans, and encounters an engineered dinosaur called an indoraptor, which is apparently just, like… living there? And nobody upstairs noticed?

Eli finds Maisie and locks her in her room for Knowing Too Much, and is then summoned to see Lockwood, who apparently does believe Maisie, after all. For some reason, Lockwood’s genius plan as an ailing, bedridden man profoundly betrayed by his heir is to order Eli into his room, alone, and tell him to turn himself in to the police. Instead, in a totally unpredictable turn of events, Eli opts to murder Lockwood instead.

At this point, the plot holes in Fallen Kingdom are already gaping wide, while the script is an abominable patchwork of bad dialogue, glitchy logic and poorly-executed transitions. Yet somehow, writers Colin Trevorrow and Derek Connolly manage to launch their B-grade opus into decidedly C-grade territory with Eli’s decision to have the captive dinosaurs brought to his actual fucking house and stored in his basement lab, oh my actual god. HE LITERALLY HAS ENOUGH ROOM DOWN THERE FOR A FUCKING BRACHIOSAURUS AND SOMEHOW NOBODY NOTICED??? EVERYONE GO DIRECTLY TO WRITING JAIL IN CONTEMPT OF COMMON SENSE. 

ANYWAY.

So like. OBVIOUSLY Eli has to auction off all the dinosaurs IMMEDIATELY to a throng of rich criminal buyers who gather IN PERSON, IN HIS BASEMENT LAB, TOGETHER, to see each dinosaur paraded before them in a cage-on-wheels like the world’s weirdest fashion catwalk. (Apparently every American intelligence agency is, I don’t know, out to lunch or something, because nobody seems worried about surveillance.) Naturally, Owen and Claire, who’ve arrived on the scene, are captured here by Eli, who naturally elects to lock them up rather than kill them. Equally naturally, they escape by getting the neighbouring baby pachycephalosaurus to bash open their cell wall and then the door, whereupon they encounter a fugitive, traumatised Maisie, who has just now learned  that Lockwood is dead and that – DUHN-DUHHHHN – she’s not his granddaughter after all, but a SECRET CLONE OF HIS DEAD DAUGHTER, a reveal that was in no way hella fucking obvious to anyone remotely trope-literate.

fry shocked

Loose in the mansion, Claire, Owen and Maisie get to watch the dino auction happen in real time. LO THE BIG REVEAL OF THE INDORAPTOR, whose existence is why it was so important to capture Blue: it’s a prototype with raptor DNA and something something BD Wong something GENETIC MOTHERHOOD something. The indoraptor has been trained to attack people on command if someone puts a laser-target on them and then hits a sonic trigger, and like? My brain was beginning to liquefy at this point and it makes literally zero sense, but okay: sure, Jan. Naturally, Owen and Claire decide that the indoraptor Must Never Be Released and resolve to act.

They do this by instead releasing the baby pachycephalosaurus into the crowd of important criminal guests, because Eli is apparently super bad at security for his bootlegged dino trafficking empire. This causes all the buyers to flee and a few to get trampled, which means the indoraptor is left alone in its cage. RE-ENTER GAMEHUNTER GUY, who chooses this moment of all moments to come in yelling for his bonus. Spying the indoraptor alone, he decides he’s gotta get him one of them Big Teef for his trophy necklace – LITERALLY FOR HIS FUCKING NECKLACE, EVEN THOUGH THE TOOTH ITSELF IS WORTH WAY MORE AS A SOURCE OF DINO DNA – and shoots it with a tranq gun. The indoraptor plays stunned, game-hunter GOES INTO THE CAGE WITH THE UNRESTRAINED SUPER-INTELLIGENT SUPER-DINOSAUR, BECAUSE THAT’S OBVIOUSLY THE SMART THING TO DO, and gets eaten while trying to take one of its teeth. With its cage door open, the indoraptor promptly escapes and sets about trying to destroy everything.

As the end is nigh, Eli and his cronies try to salvage as much stuff from their lab as possible, which… somehow involves Zia and Franklin ending up in a room with Blue? I’m certain there was some sort of handwavey justification given for their presence, but that terrible knowledge has been purged from my memory in the hours since, like toxins leaving the body. There’s a bit where DB Wong starts yelling at Zia about how he needs Blue’s blood because PURE DNA something something, which Zia ruins by telling him about the blood transfusion she did on the boat, which… ruins Blue’s usefulness, somehow? I don’t know much about DNA or genetics, but I’m pretty sure this is some Science Bullshit that we’re meant to take on faith despite the fact that it doesn’t ultimately matter. But, sure: GASP!

Shit promptly goes down and Zia sets Blue lose in a way that fucks up the Bad Guys while saving her and Franklin. However, some gas cylinders get damaged in the process and this means the underground lab is now filling with poison that will, once again, kill the dinosaurs trapped down there unless they’re set free, as the exhaust system is also conveniently broken Because Reasons. (The fact that the baby pachy was able to break down a supporting wall to escape even though none of the much bigger animals can do likewise is the kind of detail I ought not to care about by this point. And yet.)

This prompts Zia and Franklin try and find the others, who are now being hunted by the indoraptor, also Because Reasons. At one point during this expertly written chase scene, Owen DELIBERATELY TURNS ALL THE LIGHTS OFF.

And I just.

WHY WOULD YOU DO THAT??? YOU LITERALLY JUST HEARD ALL ABOUT HOW THE FUCKING INDORAPTOR HAS AMAZINGLY KEEN SENSES BUT YOUR DUMB ASS WANTS TO RUN FROM IT IN THE DARK, AN ENVIRONMENT IN WHICH IT CAN SEE BETTER THAN YOU???

GOD.

OK, so: protracted dinosaur chase scene through the mansion. Maisie tries to hide in her bed because terrified child whose caregiver has just been murdered by a man she thought of as family: fair enough. This leads to a scene that audibly scared the shit out of every child in the packed session I attended, wherein the indoraptor stalks Maisie, uniquely and specifically, as she cowers under the covers, reaching out to her with a ghoulish clawed hand before Owen barges in to shoot it. The shooting doesn’t work, Maisie leads Owen out the window, and there’s a big showdown on the glass roof of the mansion’s museum where Claire and Blue come to the rescue and the indoraptor gets dropped down and impaled on the spikes of a triceratops skeleton.

Only then do Zia and Franklin catch up to the main party and inform them that it’s now their Solemn Duty to choose what happens to the remaining dinosaurs: press the big red button (literally) to free them into the countryside, or let them all die? Teary-eyed as she watches the bellowing dinos on the security feeds that apparently didn’t fucking exist when she and Owen were escaping earlier, Claire professes that they ought to live, but doesn’t press the button. She steps back to be sad in peace, only for Maisie to zoom in and press it herself – because the dinosaurs are cloned, like her, and if she’s gets to live, then so should they.

Which… given that we already know Maisie loves dinosaurs, we really didn’t need the whole weird sideplot of her being a clone to explain her desire to free them! She’s a traumatised kid whose sole relative was just murdered! She could’ve just been sick of watching things she loves die, and it would’ve made sense! But more to the point, the whole burden of choice about saving the species as represented by the big red button is moot, because THE FILM ALREADY OPENED WITH A GIANT DINOSAUR-CROCODILE ESCAPING INTO THE OCEAN. And some of the dinosaurs sold at auction were already taken for transport! There’s probably still some on the island, including the pterosaurs who were able to fly away from the volcano! All Maisie has done is let these dinosaurs lose on the populated mainland, where they’ll very likely cause more deaths! But NOBODY POINTS THIS OUT IN TIME TO STOP HER, nor do they mention this afterwards, because this movie is terrible! And then there’s a random cut to Jeff Goldblum explaining why something like this was basically inevitable, because CAMEO!

Just to hammer home the point that Maisie’s choice was meaningless, the film immediately shows us all these already-free dinosaurs along with the ones she released herself. The fact that Eli immediately gets eaten by the T-Rex is kinda vindicating, I’ll admit, but it really doesn’t compensate for how wildly detached from reality the reactions of the characters are to everything that’s happened. The film ends with Claire and Owen – who are somehow a couple again, with just as little chemistry as before – driving away with Maisie. We don’t find out what happened to the nanny who raised her – Eli sent her away after killing Lockwood, so I guess she left the house – and Maisie never asks about her again, because, uh…. trauma, I guess? And her legal guardians are both dead anyway, so Claire and Owen get a free kid, kind of? GOD, THIS FILM WAS SO TERRIBLE, I’M OFFENDED BY THE CONSTRUCTION OF IT ON EVERY CONCEIVABLE LEVEL.

Also: this might seem like a comparatively minor nitpick in the scheme of things, but the fact that not a single character tries to call for help at any point in the movie – the total absence of smartphones of any kind – is really, really conspicuous, and has major implications for the shittiness of the plotting. Take, for instance, the early sequence where Eli’s original plan to dispose of Claire and Franklin involves remotely locking them in the radio tower, there to be consumed by lava and dinosaurs. Aside from the fact that they should’ve easily been able to phone a friend about his organisation’s treachery, forewarning people on the mainland to look out for his incoming dinosaurs, his decision to leave them to die there in the first place makes no goddamn sense in a context where he’d reasonably expect them to have phones – which both he and they fucking should, because they’re professionals in twenty fucking eighteen.

Given that huge chunks of plot in the original Jurassic sequel, The Lost World – which was written and filmed in the pre-smartphone era, and on which Fallen Kingdom is shamelessly riffing – revolve around satellite phones and the ability to radio off the island, there’s literally no excuse for the writers to forget that phones exist. Either Trevorrow and Connelly are being lazy as hell, or they’re so dismissive of the intelligence of viewers that they figured it wouldn’t matter. Either way, it’s a problem that crops up again and again. During the period where Claire and Owen were safe on the boat with the rescued dinosaurs and surrounded by enemies, they could’ve called for backup ahead of time, but they didn’t.

The fact that Maisie, a child of the smartphone era who’s clearly familiar with technology and accustomed to wealth, seemingly doesn’t have her own phone handy is weird enough; compare her to tech-savvy Lex from the original Jurassic Park, and the anachronism is even more startling. Armed with a smartphone, Maisie could easily have filmed Eli’s treachery to show her grandfather, or made her own call for help. Possibly there was meant to be some deliberate plot reason why Maisie had no phone, like being raised by an old, somehow tech-averse scientist – it stood out to me that the phone Lockwood tries to foist on Eli for his police-call looked like a goddamn portable landline from the early noughties – but if so, it was never explained. Even when the dinosaurs are set free at the very end, there’s no sign that Owen and Claire have bothered to call and warn the authorities to look out for them, even though a not inconsiderable portion of the early plot hinged on the dinosaurs having individual radio trackers – meaning that there’s a clear-cut way to recover all the escapees instead of letting them vanish into the wilderness.

But none of this happens, because Fallen Kingdom is clearly setting the stage for – god help us – a third shitty film, one where humans have had to adjust to dinosaurs roaming the North American continent. Never mind that this means disregarding everything we just watched in order to make it comprehensible as a premise – look, here’s that cool shot of a T-Rex roaring at a lion from the trailer! Here’s that shot of the dino-crocodile lurking in a wave, also from the trailer! Haha! Isn’t it cool how we implied the film was going to be one thing, and then only introduced those elements in the final minute of screentime? What a gotcha!

Films like Fallen Kingdom are a testament to Hollywood’s obsession with letting mediocre white dudes ruin everything. It’s hysterically bad in every way – even the couple of blink-and-you’ll-miss-it anti-Trump barbs fell flat – and yet I don’t feel like laughing, because Trevorrow and Connolly will invariably still get trusted with big-ticket gigs after this, while vastly more talented writers who are queer or female or POC or some combination thereof will be asked to prove themselves over and over and over again. Even if you’re only after a quick trashy action fix, don’t waste your money on Fallen Kingdom. Go buy some dinosaur Lego instead, or rewatch one of the earlier films. I promise, you’ll be better off.

And if, in the mean time, Hollywood wants to make a good dinosaur movie – or if HBO wants to make an awesome dinosaur TV show, which would be even better – then I’d humbly submit James Gurney’s Dinotopia as a much more fruitful starting point. I’ve seen enough of mindless dinosaurs knocking things down; let’s have a story where clever dinosaurs help to build things instead.

Warning: spoilers.

Much to my pleasant surprise, Dinosaurs actually turned out to be a pretty solid episode, not only by dint of comparison to the monumental arsetripe of Asylum, but in its own right, too. I did have a few points of irritation – Nefertiti hitting on the Doctor, the screamingly camp robots, the frenetic pacing early on and some jumbled bits of dialogue – but otherwise, it managed to take a fairly flashy idea and actually make it work. It makes perfect sense that the Silurians, convinced their world was ending, would send up a space-ark complete with local fauna, while the slow reveal of Solomon’s capitalistic villainy, coupled with his eventual demise gave a nice, dark catharsis to the piece.

The writer, Chris Chibnal, has some pretty great credentials: apart from having penned the brilliant S3 episode 42, he’s been a major force in Torchwood and was also a writer for Life on Mars. Which possibly goes some way towards explaining why, for the first time in memory, we’ve got a DW episode that knows how to handle a bigger cast: apart from the Doctor, Amy and Rory, we’ve also got Queen Nefertiti, Rory’s dad Brian, Riddell the game hunter and villain Solomon in play, all of whom actually get meaningful screentime, and all of whom feel like genuine, fleshed-out characters.  Not only that, but Amy and Rory actually get to do something other than be in a tempestuous relationship: Amy banters with Nefertiti (at last! an episode that passes the Bechdel test!), fights dinosaurs with Riddell, solves the mystery of the ship’s origins before the Doctor does, and still gets to have a touching conversation about being left behind that neatly foreshadows the season end; while Rory gets to talk with his dad (whose presence and character both go a long way towards explaining Rory), demonstrate his nursing skills, pilot a spaceship away from the Earth, ride a triceratops and threaten a couple of robots. And honestly? That’s more than they’ve had to do for quite a while.

And then there’s the secondary characters: Chibnal treats Nefertiti with respect, establishing her firmly as intelligent, powerful and and courageous without simultaneously making sexist or racist asides at her expense (as Moffat has a tendency to do with River Song). Nor does he flinch from giving Riddell the gender attitudes appropriate to his era without making him either hostile to or dismissive of the women around him – instead, he seems genuinely to enjoy being confounded by them. Brian, by contrast, is an utterly adorkable dad, and it’s a testament to Chibnal’s deftness that he manages to both introduce and evolve him within in the space of a single episode: the contrast between his initial travel-related distemper and the final, iconic image of eating him lunch from the TARDIS step is an utterly lovely gracenote, and one that balances neatly against his role in piloting the ship. And then there’s Solomon: a genuine grasping merchant, frightening and cold – who is, I think, the first actual sentient villain we’ve had in ages.

Though Dinosaurs has something of a manic start, it soon finds its feet and manages some truly fun moments: Brian’s trowel, a triceratops who wants to play fetch with golf balls, Amy’s cheerful assertion that yes, she is a queen, and the closing image of Rory having switched domestic roles with his dad. But what really sold me on Dinosaurs was the treatment of the ladies. Not only do Amy and Nerfertiti talk, they actually get along: they trust and respect each other, make jokes with each other, and back each other up. Both of them call out Riddell for sexism – Amy says he needs a lesson on gender politics – but most importantly of all, when Nefertiti decides to go with Solomon to protect the rest of the group; when she holds up her hand, defies the Doctor’s objections and says that, no, it’s her choice? The Doctor lets her go – he respects her agency in the moment, and though he later shows up to get her back, it’s Nefertiti who gets the drop on Solomon, cathartically pinning him with his crutch-arm just as he did to her.

Still, as I said, it’s not a perfect episode: while the image of Nefertiti going off with Riddell was fun in the moment, it was loaded with unfortunate colonial overtones that felt a bit squicky; there was no reason for Solomon to kill the triceratops except as a kick the dog moment; and while I liked the Mitchell and Webb cameo as the robots’ voices, I didn’t like the robots themselves – they were bit too cartoonishly on the nose for my taste. But overall, it was a strong offering from a good writer, complete with memorable characters, solid emotional development, a mystery that made sense while still being compelling, and a proper, well-paced structure. It was, in other words, the polar opposite of Asylum in every important respect, and has gone some way towards soothing my earlier rage. I might not like Steven Moffat, but Chibnall has succeeded in reminding me that I do like Doctor Who – and that sometimes, I get to have the latter without the former.

(Plus and also: Arthur Weasley and Argus Filch in a single episode – squee!)