When considering/plotting future UF stories, I strive to be culturally diverse, and not just Eurocentric. I want to have characters from a range of backgrounds, and what’s more, I want to draw my magical inspiration from a range of different sources. My aim is to do this respectfully, without ignorance or appropriation. I am, however, plagued by the following worries:
- My default setting on magic in the real world is usually some variant of All Magic Everywhere Is Really Part Of The One System, Despite Regional Differences. This is because most world mythologies, at least at the outset, grew up in ignorance of each other, and can therefore only be unified by an amorphous Bigger Picture. I don’t like the idea that only one part of the world got magic (via mythology) right, and inventing new systems that are purely Eurocentric in origin feels like another way of saying that the rest of the world was wrong. But it feels like there’s a difference between rooting around in my own cultural heritage to make new versions of vampires, werewolves and the Greek pantheon, and rooting around in someone else’s to make new versions of celestial dragons, the Egyptian pantheon and djinn. So I worry that the desire to explain everything as being part of a single system is itself a Western idea, and that there’s no respectful way to get around this.
- When it comes to choosing the magic of non-Anglo characters, I’m very leery of creating a Captain Ethnic, where someone’s powers are directly linked to their ethnicity. At the same time, I worry that taking a multi-ethnic cast and giving everyone magic that’s derived from Eurocentric mythology, fantasy and folklore is an act of cultural erasure. Neither do I want to invoke the Avatar/Pocahontas plot of a white character inheriting the burden of someone else’s culture. Obviously, these aren’t the only alternatives, but they’re currently the scenarios I worry about the most.
So, internets: any advice?